Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Small Guns, Repair, Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +1 (33), Lockpick +8 (40), Explosives +8 (25), Science +2 (25)
Intense Training (EN)
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Science)
Bobblehead (Small Guns)
Level 3
Small Guns +4 (50), Lockpick +2 (45), Repair +2 (43), Barter +12 (20)
Intense Training (LK)
Covert Ops
Level 4
Small Guns +2 (55), Lockpick +2 (50), Sneak +10 (30), Explosives +2 (30), Medicine +4 (40)
Educated
Bobblehead (Repair)
Bobblehead (Charisma)
Level 5
Sneak +10 (40), Repair +7 (60), Science +6 (47)
Intense Training (ST)
Level 6
Science +3 (50), Medicine +20 (60)
Toughness
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Level 7
Small Guns +20 (75), Barter +3 (25)
Bloody Mess
Level 8
Repair +20 (80), Barter +3 (28)
Commando
Level 9
Small Guns +5 (80), Science +10 (60), Medicine +8 (68)
Strong Back
Level 10
Small Guns +10 (90), Repair +10 (90), Barter +1 (29), Medicine +2 (70)
Finesse
Bobblehead (Barter)
Bobblehead (Endurance)
Bobblehead (Sneak)
Level 11
Lockpick +20 (80), Barter +3 (42)
Gunslinger
Level 12
Barter +8 (50), Science +15 (75)
Sniper
Level 13
Barter +10 (60), Big Guns +3 (35), Medicine +10 (80)
Silent Running
Bobblehead (Energy Weapons)
Level 14
Energy Weapons +13 (43), Explosives +10 (50)
Adamantium Skeleton
Level 15
Energy Weapons +7 (60), Lockpick +10 (90), Barter +5 (65), Big Guns +1 (36)
Cyborg
Level 16
Explosives +20 (70), Barter +3 (68)
Action Boy/Girl
Ant Might
Level 17
Explosives +1 (71), Barter +8 (76), Big Guns +14 (50)
Better Criticals
Level 18
Energy Weapons +4 (79), Explosives +19 (90)
Tag! (Energy Weapons)
Level 19
Energy Weapons +11 (90), Big Guns +12 (77)
Size Matters
Level 20
Lockpick +5 (95), Science +5 (80), Big Guns +13 (90)
Grim Reaper's Sprint