Strength
9
 
Perception
6
 
Endurance
8
 
Charisma
2
 
Intelligence
10
 
Agility
8
 
Luck
8
 
Action Points
106
 
Carry Weight
290
 
Critical Chance
13%
 
Dmg Resist
20%
 
Hit Points
450
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
76
 
Big Guns
90
 
Energy Weapons
90
 
Explosives
90
 
Lockpick
95
 
Medicine
82
 
Melee Weapons
24
 
Repair
95
 
Science
90
 
Small Guns
95
 
Sneak
22
 
Speech
10
 
Unarmed
22
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Better Criticals
Bloody Mess
Commando
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (3)
Size Matters (2)
Sniper
Strong Back
Tag!
Toughness
Level 1
ST 6 PE 5 EN 7 CH 1 IN 9 AG 6 LK 6
Small Guns, Repair, Lockpick
Level 2
Small Guns +8 (41), Explosives +10 (26), Barter +1 (9)
Intense Training (LK)
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Small Guns +4 (47), Repair +5 (46), Barter +11 (20)
Intense Training (AG)
Level 4
Lockpick +7 (38), Repair +9 (55), Medicine +4 (40)
Educated
Level 5
Small Guns +1 (48), Lockpick +7 (45), Repair +10 (65), Medicine +5 (45)
Intense Training (ST)
Level 6
Energy Weapons +4 (20), Lockpick +10 (55), Explosives +9 (35)
Toughness
Level 7
Lockpick +10 (65), Explosives +10 (45), Barter +3 (23)
Bloody Mess
Level 8
Energy Weapons +5 (25), Barter +12 (35), Science +1 (27), Big Guns +5 (25)
Commando
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Science)
Level 9
Energy Weapons +3 (30), Repair +4 (79), Explosives +3 (50), Barter +10 (45), Science +3 (40)
Strong Back
Level 10
Small Guns +10 (70), Lockpick +8 (75), Repair +1 (80), Medicine +4 (49)
Finesse
Level 11
Lockpick +2 (77), Barter +10 (55), Medicine +11 (60)
Gunslinger
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Endurance)
Ant Might
Level 12
Small Guns +15 (85), Science +8 (48)
Sniper
Level 13
Barter +1 (66), Science +12 (60), Medicine +10 (70)
Size Matters
Bobblehead (Charisma)
Level 14
Small Guns +5 (90), Energy Weapons +3 (43), Lockpick +3 (90), Repair +10 (90), Barter +2 (70)
Cyborg
Level 15
Barter +5 (75), Big Guns +8 (60), Medicine +10 (80)
Adamantium Skeleton
Bobblehead (Energy Weapons)
Level 16
Energy Weapons +23 (76)
Action Boy/Girl
Level 17
Explosives +5 (80), Science +13 (73), Big Guns +5 (65)
Tag! (Explosives)
Level 18
Small Guns +5 (95), Energy Weapons +5 (81), Lockpick +5 (95), Repair +5 (95), Barter +1 (76), Science +2 (75)
Size Matters
Level 19
Energy Weapons +3 (84), Explosives +10 (90), Big Guns +10 (90)
Better Criticals
Level 20
Energy Weapons +6 (90), Science +15 (90), Medicine +2 (82)
Grim Reaper's Sprint
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