Strength
10
 
Perception
2
 
Endurance
5
 
Charisma
2
 
Intelligence
1
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
11
 
Big Guns
17
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
9
 
Melee Weapons
27
 
Repair
9
 
Science
9
 
Small Guns
27
 
Sneak
42
 
Speech
11
 
Unarmed
32
 
Level 1
ST 10 PE 2 EN 5 CH 2 IN 1 AG 10 LK 10
Sneak, Unarmed, and Lockpick
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