Strength
3
 
Perception
8
 
Endurance
4
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
8
 
Big Guns
14
 
Energy Weapons
64
 
Explosives
22
 
Lockpick
25
 
Medicine
52
 
Melee Weapons
12
 
Repair
52
 
Science
42
 
Small Guns
30
 
Sneak
20
 
Speech
8
 
Unarmed
14
 
Gun Nut (2)
Level 1
ST 3 PE 8 EN 4 CH 1 IN 9 AG 7 LK 8
Energy Weapons, Medicine, and Science
Bobblehead (Medicine)
Level 2
Energy Weapons +12 (49), Lockpick +3 (25), Repair +3 (32), Medicine +1 (50)
Gun Nut
Level 3
Energy Weapons +15 (64), Repair +3 (40), Science +1 (40)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Repair)
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