Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
12
 
Big Guns
14
 
Energy Weapons
37
 
Explosives
37
 
Lockpick
22
 
Medicine
33
 
Melee Weapons
14
 
Repair
18
 
Science
18
 
Small Guns
18
 
Sneak
18
 
Speech
12
 
Unarmed
14
 
Level 1
ST 5 PE 9 EN 5 CH 4 IN 7 AG 7 LK 3
Explosives, Medicine, and Energy Weapons
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