Strength
7
 
Perception
8
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
10
 
Luck
7
 
Action Points
110
 
Carry Weight
220
 
Critical Chance
12%
 
Dmg Resist
20%
 
Hit Points
440
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
50
 
Big Guns
32
 
Energy Weapons
100
 
Explosives
65
 
Lockpick
92
 
Medicine
75
 
Melee Weapons
50
 
Repair
80
 
Science
90
 
Small Guns
70
 
Sneak
60
 
Speech
65
 
Unarmed
50
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Better Criticals
Bloody Mess
Commando
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Intense Training (2)
Lead Belly
Life Giver
Power Armor Training
Rad Regeneration
Sniper
Swift Learner (3)
Toughness
Wired Reflexes
Level 1
ST 6 PE 6 EN 5 CH 4 IN 6 AG 7 LK 6
Small Guns, Energy Weapons, Repair
Bobblehead (Agility)
Rad Regeneration
Level 2
Energy Weapons +2 (34), Repair +3 (35), Explosives +8 (25), Science +3 (20)
Swift Learner
Bobblehead (Repair)
Power Armor Training
Level 3
Small Guns +4 (40), Energy Weapons +1 (35), Lockpick +3 (20), Speech +2 (15), Melee Weapons +3 (20), Medicine +3 (20)
Swift Learner
Bobblehead (Strength)
Wired Reflexes
Level 4
Small Guns +5 (45), Lockpick +5 (25), Sneak +4 (25), Barter +2 (15)
Educated
Bobblehead (Luck)
Level 5
Energy Weapons +7 (43), Speech +4 (20), Repair +4 (50), Science +4 (25)
Comprehension
Bobblehead (Energy Weapons)
Grognak the Barbarian => Melee Weapons +2 (25)
Duck and Cover! => Explosives +2 (28)
Guns and Bullets => Small Guns +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (18)
Pugilism Illustrated => Unarmed +2 (18)
Level 6
Energy Weapons +2 (55), Repair +5 (55), Barter +2 (20), Science +10 (35)
Toughness
Bobblehead (Intelligence)
Level 7
Small Guns +2 (50), Energy Weapons +5 (60), Lockpick +4 (30), Sneak +4 (30), Science +3 (40), Medicine +2 (25)
Swift Learner
Bobblehead (Endurance)
Level 8
Speech +10 (30), Repair +3 (60), Explosives +2 (30), Medicine +5 (30)
Commando
Bobblehead (Charisma)
Level 9
Speech +3 (35), Science +5 (45), Big Guns +2 (20), Medicine +10 (40)
Bloody Mess
Bobblehead (Perception)
Level 10
Energy Weapons +3 (65), Lockpick +8 (40), Explosives +1 (33), Barter +8 (30)
Finesse
Bobblehead (Barter)
Level 11
Energy Weapons +5 (70), Lockpick +10 (50), Speech +5 (40)
Lead Belly
Bobblehead (Speech)
Level 12
Unarmed +5 (25), Explosives +7 (40), Melee Weapons +3 (28), Medicine +5 (45)
Sniper
Bobblehead (Medicine)
Level 13
Energy Weapons +5 (75), Speech +10 (60), Medicine +5 (60)
Life Giver
Bobblehead (Lockpick)
Paradise Lost => Speech +2 (62)
Level 14
Unarmed +15 (40), Sneak +5 (35)
Adamantium Skeleton
Grognak the Barbarian => Melee Weapons +2 (30)
Bobblehead (Unarmed)
Level 15
Lockpick +15 (75), Sneak +5 (42)
Intense Training (AG)
Dean's Electronics => Repair +2 (62)
Bobblehead (Science)
Level 16
Energy Weapons +5 (90), Lockpick +5 (80), Explosives +5 (45), Science +5 (60)
Cyborg
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Big Book of Science => Science +2 (62)
Level 17
Speech +3 (65), Sneak +1 (53), Repair +3 (65), Science +13 (75)
Action Boy/Girl
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Duck and Cover! => Explosives +2 (57)
Duck and Cover! => Explosives +2 (59)
Guns and Bullets => Small Guns +2 (64)
Level 18
Small Guns +1 (65), Lockpick +5 (85), Sneak +2 (55), Explosives +1 (60), Science +1 (80), Medicine +10 (70)
Better Criticals
Level 19
Lockpick +5 (90), Barter +10 (50), Medicine +5 (75)
Intense Training (AG)
Ant Sight
Level 20
Small Guns +3 (70), Sneak +3 (60), Repair +3 (68), Explosives +1 (63), Melee Weapons +10 (50)
Grim Reaper's Sprint
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Dean's Electronics => Repair +2 (70)
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
Dean's Electronics => Repair +2 (76)
Dean's Electronics => Repair +2 (78)
Duck and Cover! => Explosives +2 (65)
Dean's Electronics => Repair +2 (80)
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