Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
25
 
Big Guns
25
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
30
 
Medicine
25
 
Melee Weapons
15
 
Repair
37
 
Science
38
 
Small Guns
50
 
Sneak
25
 
Speech
25
 
Unarmed
25
 
Comprehension
Educated
Gun Nut (2)
Level 1
ST 5 PE 5 EN 6 CH 1 IN 9 AG 8 LK 6
Small Guns, Science, and Lockpick
Level 2
Explosives +10 (25), Barter +9 (16)
Gun Nut
Level 3
Speech +10 (17), Barter +9 (25)
Gun Nut
Level 4
Sneak +4 (25), Small Guns +4 (50), Speech +8 (25), Repair +1 (34), Medicine +2 (25)
Comprehension
Level 5
Unarmed +8 (25), Repair +3 (37), Big Guns +8 (25)
Educated
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