Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Commando
Comprehension
Cyborg
Daddy's Boy/Girl (3)
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Intense Training (2)
Lady Killer/Black Widow
Little Leaguer (3)
Scoundrel (2)
Silent Running
Size Matters
Strong Back
Swift Learner
Tag!
Thief
Warmonger
Level 1
ST 4 PE 4 EN 4 CH 4 IN 9 AG 8 LK 7
Barter, Lockpick, and Small Guns
Level 2
Energy Weapons +3 (17), Unarmed +3 (17), Speech +3 (17), Repair +1 (30), Explosives +3 (17), Melee Weapons +3 (17), Big Guns +3 (17)
Gun Nut
Level 3
Energy Weapons +3 (20), Unarmed +3 (20), Speech +3 (20), Explosives +3 (20), Melee Weapons +3 (20), Medicine +1 (30), Big Guns +3 (20)
Daddy's Boy/Girl
Level 4
Sneak +1 (23), Energy Weapons +3 (23), Unarmed +3 (23), Speech +3 (23), Explosives +3 (23), Melee Weapons +3 (23), Big Guns +3 (23)
Educated
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 5
Sneak +4 (27), Energy Weapons +3 (26), Lockpick +1 (30), Unarmed +4 (27), Speech +4 (32), Explosives +3 (26), Melee Weapons +1 (26), Big Guns +3 (26)
Scoundrel
Level 6
Sneak +3 (30), Small Guns +1 (43), Energy Weapons +4 (30), Unarmed +3 (30), Explosives +4 (30), Melee Weapons +4 (30), Big Guns +4 (30)
Daddy's Boy/Girl
Level 7
Sneak +3 (33), Energy Weapons +3 (33), Lockpick +3 (33), Unarmed +3 (33), Speech +1 (33), Repair +1 (38), Explosives +3 (33), Melee Weapons +3 (33), Big Guns +3 (33)
Gun Nut
Level 8
Sneak +2 (35), Small Guns +2 (55), Energy Weapons +2 (35), Lockpick +2 (35), Unarmed +2 (35), Speech +1 (34), Repair +2 (45), Explosives +2 (35), Barter +1 (35), Melee Weapons +2 (35), Medicine +3 (40), Big Guns +2 (35)
Gun Nut
Level 9
Sneak +2 (37), Energy Weapons +2 (37), Lockpick +5 (40), Unarmed +2 (39), Speech +3 (37), Explosives +2 (37), Barter +2 (37), Science +1 (37), Melee Weapons +2 (37), Big Guns +2 (39)
Intense Training (EN)
Level 10
Sneak +3 (40), Energy Weapons +3 (42), Unarmed +1 (40), Speech +3 (40), Explosives +3 (42), Barter +3 (40), Science +3 (40), Melee Weapons +3 (40), Big Guns +1 (40)
Intense Training (PE)
Big Book of Science => Science +1 (41)
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
D.C. Journal of Internal Medicine => Medicine +1 (41)
Dean's Electronics => Repair +1 (46)
Duck and Cover! => Explosives +1 (43)
Grognak the Barbarian => Melee Weapons +1 (41)
Guns and Bullets => Small Guns +1 (56)
Lying, Congressional Style => Speech +1 (41)
Nikola Tesla and You => Energy Weapons +1 (43)
Paradise Lost => Speech +1 (42)
Pugilism Illustrated => Unarmed +1 (41)
Tales of a Junktown Jerky Vendor => Barter +1 (41)
Tumblers Today => Lockpick +1 (43)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (41)
Level 11
Sneak +2 (43), Small Guns +4 (60), Unarmed +2 (43), Speech +1 (43), Repair +4 (50), Barter +2 (43), Science +2 (43), Melee Weapons +2 (43), Medicine +2 (43), Big Guns +2 (43)
Strong Back
Level 12
Sneak +2 (45), Small Guns +1 (61), Energy Weapons +2 (45), Lockpick +2 (45), Unarmed +2 (45), Speech +2 (45), Explosives +2 (45), Barter +2 (45), Science +2 (50), Melee Weapons +2 (45), Medicine +2 (50), Big Guns +2 (45)
Daddy's Boy/Girl
Level 13
Sneak +2 (47), Energy Weapons +2 (47), Lockpick +5 (50), Unarmed +2 (47), Speech +2 (47), Explosives +2 (52), Barter +4 (49), Melee Weapons +2 (52), Big Guns +2 (47)
Little Leaguer
Level 14
Sneak +3 (50), Small Guns +4 (65), Energy Weapons +3 (50), Lockpick +3 (53), Unarmed +3 (50), Speech +3 (50), Barter +1 (50), Big Guns +3 (65)
Size Matters
Level 15
Sneak +3 (63), Energy Weapons +3 (53), Unarmed +3 (53), Speech +3 (53), Explosives +1 (53), Barter +3 (53), Science +3 (53), Melee Weapons +1 (53), Medicine +3 (53)
Silent Running
Level 16
Energy Weapons +2 (55), Lockpick +2 (55), Unarmed +2 (55), Speech +2 (55), Repair +5 (55), Explosives +2 (55), Barter +2 (55), Science +2 (55), Melee Weapons +2 (55), Medicine +2 (55)
Comprehension
Big Book of Science => Science +2 (57)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Dean's Electronics => Repair +2 (57)
Duck and Cover! => Explosives +2 (57)
Grognak the Barbarian => Melee Weapons +2 (57)
Grognak the Barbarian => Melee Weapons +2 (59)
Guns and Bullets => Small Guns +2 (67)
Lying, Congressional Style => Speech +2 (57)
Nikola Tesla and You => Energy Weapons +2 (57)
Tumblers Today => Lockpick +2 (57)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (67)
Guns and Bullets => Small Guns +2 (69)
Tumblers Today => Lockpick +2 (59)
Guns and Bullets => Small Guns +2 (71)
Tumblers Today => Lockpick +2 (61)
Level 17
Energy Weapons +3 (60), Unarmed +3 (58), Speech +3 (60), Repair +3 (60), Explosives +3 (65), Barter +5 (60), Medicine +3 (60)
Little Leaguer
Level 18
Energy Weapons +2 (62), Lockpick +1 (62), Unarmed +4 (62), Speech +2 (67), Repair +5 (65), Barter +2 (67), Science +5 (62), Medicine +2 (62)
Scoundrel
Level 19
Energy Weapons +4 (66), Lockpick +5 (67), Repair +2 (67), Explosives +2 (67), Science +5 (67), Medicine +5 (67)
Swift Learner
Level 20
Lockpick +2 (69), Unarmed +7 (69), Speech +2 (69), Repair +2 (69), Explosives +1 (73), Science +2 (69), Melee Weapons +5 (74), Medicine +2 (69)
Little Leaguer
Level 21
Sneak +5 (75), Energy Weapons +4 (70), Lockpick +1 (75), Unarmed +1 (70), Speech +1 (70), Repair +1 (70), Explosives +2 (75), Barter +3 (70), Science +1 (70), Medicine +1 (70), Big Guns +3 (70)
Thief
Level 22
Small Guns +4 (75), Energy Weapons +2 (72), Unarmed +2 (72), Speech +2 (72), Repair +4 (74), Barter +2 (72), Science +2 (72), Melee Weapons +1 (75), Medicine +2 (72), Big Guns +2 (72)
Action Boy/Girl
Level 23
Small Guns +1 (76), Energy Weapons +3 (75), Unarmed +3 (75), Speech +3 (75), Repair +1 (90), Barter +3 (75), Science +3 (75), Medicine +3 (75), Big Guns +3 (75)
Tag! (Repair)
Level 24
Small Guns +4 (80), Energy Weapons +2 (87), Lockpick +2 (77), Explosives +2 (77), Barter +2 (77), Science +2 (77), Melee Weapons +2 (77), Medicine +5 (80), Big Guns +2 (77)
Cyborg (Repair)
Bobblehead (Barter)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Level 25
Small Guns +2 (92), Energy Weapons +3 (100), Lockpick +3 (90), Explosives +3 (90), Barter +3 (90), Science +3 (90), Melee Weapons +3 (90), Big Guns +3 (90)
Commando (Repair)
Level 26
Sneak +7 (92), Lockpick +2 (92), Unarmed +7 (92), Speech +7 (92)
Finesse (Repair)
Level 27
Small Guns +8 (100), Lockpick +8 (100), Speech +2 (94), Medicine +5 (95)
Lady Killer/Black Widow (Repair)
Level 28
Sneak +1 (93), Unarmed +1 (93), Speech +1 (95), Explosives +5 (95), Barter +5 (95), Melee Weapons +5 (95), Big Guns +5 (95)
Grim Reaper's Sprint (Repair)
Level 29
Sneak +2 (95), Unarmed +2 (95), Barter +5 (100), Science +9 (99), Medicine +5 (100)
Warmonger (Repair)
Level 30
Sneak +4 (100), Unarmed +4 (100), Speech +4 (100), Explosives +4 (100), Melee Weapons +3 (100), Big Guns +4 (100)
Almost Perfect (Repair)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Ant Might
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