Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
20
 
Big Guns
20
 
Energy Weapons
17
 
Explosives
20
 
Lockpick
17
 
Medicine
32
 
Melee Weapons
15
 
Repair
36
 
Science
22
 
Small Guns
30
 
Sneak
15
 
Speech
17
 
Unarmed
36
 
Intense Training
Level 1
ST 5 PE 6 EN 7 CH 5 IN 7 AG 5 LK 5
Repair, Small Guns, and Unarmed
Bobblehead (Medicine)
Level 2
Unarmed +2 (36), Repair +2 (36), Explosives +3 (20), Barter +3 (20), Science +3 (22), Medicine +3 (32), Big Guns +1 (20)
Intense Training (CH)
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