Strength
7
 
Perception
8
 
Endurance
7
 
Charisma
4
 
Intelligence
10
 
Agility
8
 
Luck
7
 
Action Points
106
 
Carry Weight
270
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
530
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
80
 
Big Guns
80
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
80
 
Medicine
80
 
Melee Weapons
80
 
Repair
80
 
Science
84
 
Small Guns
80
 
Sneak
80
 
Speech
80
 
Unarmed
89
 
Action Boy/Girl
Ant Might
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Contract Killer
Cyborg
Demolition Expert (3)
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (3)
Mysterious Stranger
Nerves of Steel
Ninja
Nuclear Anomaly
Pyromaniac
Quantum Chemist
Rad Absorption
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Solar Powered
Strong Back
Wired Reflexes
Level 1
ST 5 PE 7 EN 6 CH 3 IN 8 AG 7 LK 4
Sneak, Small Guns, and Lockpick
Level 2
Sneak +17 (50), Explosives +1 (19)
Intense Training (IN)
Bobblehead (Medicine)
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Hematophage
Wired Reflexes
Rad Regeneration
Level 3
Small Guns +4 (50), Energy Weapons +8 (39), Explosives +7 (39), Melee Weapons +1 (30)
Intense Training (LK)
Level 4
Energy Weapons +1 (40), Lockpick +4 (50), Explosives +11 (50), Melee Weapons +4 (34)
Comprehension
Level 5
Barter +17 (41), Big Guns +3 (33)
Intense Training (LK)
Level 6
Barter +9 (50), Big Guns +11 (44)
Bloody Mess
Level 7
Energy Weapons +9 (50), Medicine +5 (41), Big Guns +6 (50)
Gunslinger
Level 8
Speech +7 (31), Repair +4 (40), Science +4 (40), Melee Weapons +5 (40)
Strong Back
Level 9
Unarmed +20 (50)
Commando
Level 10
Speech +19 (50), Melee Weapons +1 (41)
Finesse
Level 11
Repair +10 (50), Science +10 (50)
Mysterious Stranger
Level 12
Barter +1 (51), Melee Weapons +9 (50), Medicine +9 (50), Big Guns +1 (51)
Silent Running
Level 13
Small Guns +1 (52), Energy Weapons +2 (52), Lockpick +1 (52), Unarmed +2 (52), Speech +2 (52), Repair +2 (52), Explosives +1 (52), Barter +2 (53), Science +2 (52), Melee Weapons +2 (52), Medicine +2 (52), Big Guns +1 (52)
Sniper
Level 14
Sneak +1 (75), Small Guns +1 (53), Energy Weapons +2 (54), Lockpick +2 (54), Unarmed +1 (53), Speech +1 (53), Repair +2 (54), Explosives +2 (54), Barter +1 (54), Science +1 (53), Melee Weapons +2 (54), Medicine +2 (54), Big Guns +2 (54)
Contract Killer
Level 15
Speech +1 (54), Explosives +6 (60), Science +7 (60), Medicine +6 (60)
Pyromaniac
Level 16
Small Guns +3 (56), Energy Weapons +2 (56), Lockpick +2 (56), Unarmed +3 (56), Speech +2 (56), Repair +2 (56), Barter +2 (56), Melee Weapons +2 (56), Big Guns +2 (56)
Better Criticals
Level 17
Small Guns +2 (58), Lockpick +3 (59), Unarmed +2 (58), Speech +2 (58), Repair +2 (58), Barter +3 (59), Melee Weapons +3 (59), Big Guns +3 (59)
Cyborg
Level 18
Small Guns +2 (60), Lockpick +2 (61), Unarmed +2 (60), Speech +2 (60), Repair +3 (61), Explosives +1 (61), Barter +2 (61), Science +1 (61), Melee Weapons +2 (61), Medicine +1 (61), Big Guns +2 (61)
Concentrated Fire
Level 19
Small Guns +2 (62), Lockpick +2 (63), Unarmed +2 (62), Speech +2 (62), Repair +1 (62), Explosives +2 (63), Barter +2 (63), Science +1 (62), Melee Weapons +2 (63), Medicine +2 (63), Big Guns +2 (63)
Robotics Expert
Level 20
Sneak +3 (78), Melee Weapons +17 (80)
Grim Reaper's Sprint
Level 21
Sneak +2 (80), Small Guns +2 (64), Lockpick +1 (64), Unarmed +2 (64), Speech +2 (64), Repair +2 (64), Explosives +2 (65), Barter +2 (65), Science +2 (64), Medicine +1 (64), Big Guns +2 (65)
Ninja
Level 22
Small Guns +2 (66), Energy Weapons +1 (67), Lockpick +2 (66), Unarmed +2 (66), Speech +2 (66), Repair +2 (66), Explosives +1 (66), Barter +2 (67), Science +2 (66), Medicine +2 (66), Big Guns +2 (67)
Action Boy/Girl
Level 23
Energy Weapons +3 (70), Lockpick +4 (70), Explosives +4 (70), Barter +3 (70), Medicine +3 (69), Big Guns +3 (70)
Solar Powered
Level 24
Small Guns +4 (70), Unarmed +3 (69), Speech +4 (70), Repair +4 (70), Science +4 (70), Medicine +1 (70)
Demolition Expert
Level 25
Energy Weapons +5 (75), Unarmed +1 (70), Explosives +4 (74), Barter +5 (75), Big Guns +5 (75)
Demolition Expert
Level 26
Lockpick +5 (75), Repair +5 (75), Explosives +1 (75), Science +4 (74), Medicine +5 (75)
Demolition Expert
Level 27
Small Guns +5 (75), Energy Weapons +1 (76), Unarmed +5 (75), Speech +5 (75), Explosives +1 (76), Barter +1 (76), Science +1 (75), Big Guns +1 (76)
Quantum Chemist
Level 28
Small Guns +2 (77), Energy Weapons +1 (77), Lockpick +2 (77), Unarmed +2 (77), Speech +2 (77), Repair +2 (77), Explosives +1 (77), Barter +2 (78), Science +2 (77), Medicine +2 (77), Big Guns +2 (78)
Nerves of Steel
Level 29
Small Guns +2 (79), Energy Weapons +2 (79), Lockpick +2 (79), Unarmed +2 (79), Speech +2 (79), Repair +2 (79), Explosives +2 (79), Barter +1 (79), Science +2 (79), Medicine +2 (79), Big Guns +1 (79)
Rad Absorption
Level 30
Small Guns +1 (80), Energy Weapons +1 (80), Lockpick +1 (80), Unarmed +10 (89), Speech +1 (80), Repair +1 (80), Explosives +1 (80), Barter +1 (80), Science +1 (80), Medicine +1 (80), Big Guns +1 (80)
Nuclear Anomaly
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
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