Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
13
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
24
 
Lockpick
25
 
Medicine
33
 
Melee Weapons
15
 
Repair
43
 
Science
23
 
Small Guns
37
 
Sneak
17
 
Speech
28
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 4 IN 9 AG 6 LK 6
Repair, Small Guns, and Speech
Bobblehead (Medicine)
Level 2
Lockpick +10 (25), Explosives +9 (24)
Gun Nut
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