Strength
8
 
Perception
9
 
Endurance
8
 
Charisma
2
 
Intelligence
4
 
Agility
9
 
Luck
8
 
Action Points
108
 
Carry Weight
280
 
Critical Chance
13%
 
Dmg Resist
25%
 
Hit Points
450
 
Melee Damage
4.0
 
Skill Points
17
 
Barter
20
 
Big Guns
32
 
Energy Weapons
95
 
Explosives
60
 
Lockpick
89
 
Medicine
90
 
Melee Weapons
60
 
Repair
90
 
Science
60
 
Small Guns
85
 
Sneak
72
 
Speech
20
 
Unarmed
32
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Hematophage
Lady Killer/Black Widow
Lawbringer
Light Step
Rad Regeneration
Rad Resistance
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 7 PE 7 EN 7 CH 1 IN 3 AG 8 LK 7
Small Guns, Repair, and Medicine
Bobblehead (Medicine)
Level 2
Lockpick +5 (25), Repair +3 (30), Explosives +5 (25)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Sneak +2 (24), Small Guns +3 (45), Lockpick +3 (28), Repair +1 (38), Explosives +3 (28), Medicine +2 (41)
Gun Nut
Bobblehead (Strength)
Level 4
Small Guns +3 (48), Lockpick +2 (30), Repair +5 (43), Explosives +2 (30), Medicine +2 (43)
Comprehension
Bobblehead (Repair)
Level 5
Small Guns +2 (50), Lockpick +4 (34), Repair +2 (55), Explosives +2 (32), Melee Weapons +2 (24), Medicine +2 (45)
Educated
Bobblehead (Unarmed)
Level 6
Lockpick +6 (40), Repair +5 (60), Explosives +1 (33), Medicine +5 (50)
Toughness
Bobblehead (Luck)
Level 7
Sneak +1 (25), Lockpick +10 (50), Explosives +2 (35), Melee Weapons +1 (25), Medicine +3 (53)
Gunslinger
Bobblehead (Science)
Level 8
Lockpick +10 (60), Medicine +7 (60)
Strong Back
Bobblehead (Lockpick)
Hematophage
Level 9
Sneak +1 (26), Small Guns +5 (55), Repair +5 (65), Melee Weapons +1 (26), Medicine +5 (65)
Commando
Bobblehead (Speech)
Level 10
Small Guns +5 (60), Energy Weapons +2 (22), Repair +5 (70), Medicine +5 (70)
Finesse
Bobblehead (Perception)
Rad Regeneration
Level 11
Small Guns +4 (64), Lockpick +3 (75), Repair +5 (75), Medicine +5 (75)
Rad Resistance
Level 12
Sneak +3 (29), Small Guns +6 (70), Energy Weapons +2 (26), Explosives +3 (40), Melee Weapons +3 (29)
Sniper
Bobblehead (Agility)
Bobblehead (Charisma)
Wired Reflexes
Ant Sight
Chinese Army: Special Ops Training Manual => Sneak +2 (33)
Chinese Army: Special Ops Training Manual => Sneak +2 (35)
Chinese Army: Special Ops Training Manual => Sneak +2 (37)
Level 13
Sneak +13 (60), Small Guns +3 (75), Melee Weapons +1 (30)
Silent Running
Bobblehead (Explosives)
Level 14
Energy Weapons +17 (45)
Lawbringer
Bobblehead (Melee Weapons)
Level 15
Energy Weapons +15 (60), Melee Weapons +2 (42)
Light Step
Bobblehead (Barter)
Big Book of Science => Science +2 (26)
Big Book of Science => Science +2 (28)
Big Book of Science => Science +2 (30)
Big Book of Science => Science +2 (32)
Big Book of Science => Science +2 (34)
Big Book of Science => Science +2 (36)
Big Book of Science => Science +2 (38)
Big Book of Science => Science +2 (40)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Level 16
Energy Weapons +10 (70), Melee Weapons +7 (49)
Better Criticals
Bobblehead (Big Guns)
Barkskin
Level 17
Explosives +8 (60), Melee Weapons +9 (58)
Cyborg
Bobblehead (Small Guns)
Level 18
Sneak +2 (62), Lockpick +3 (80), Repair +5 (80), Melee Weapons +2 (60), Medicine +5 (80)
Concentrated Fire
Bobblehead (Sneak)
Level 19
Energy Weapons +5 (85), Lockpick +5 (85), Repair +2 (82), Medicine +5 (85)
Action Boy/Girl
Bobblehead (Endurance)
Level 20
Lockpick +4 (89), Repair +8 (90), Medicine +5 (90)
Grim Reaper's Sprint
Bobblehead (Energy Weapons)
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