Strength
4
 
Perception
9
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
110
 
Carry Weight
190
 
Critical Chance
11%
 
Dmg Resist
13%
 
Hit Points
490
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
100
 
Big Guns
86
 
Energy Weapons
100
 
Explosives
50
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
50
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
42
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Auto Expert
Better Criticals
Booster Shot
Chem Resistant
Chemist
Commando
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Educated
Entomologist
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Impartial Mediation
Intense Training
Karmic Rebalance
Lady Killer/Black Widow
Light Step
Nerves of Steel
Night Person
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Regeneration
Rad Resistance
Robotics Expert
Sniper
Superior Defender
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 3 PE 7 EN 4 CH 3 IN 9 AG 9 LK 5
Science, Energy Weapons, and Sneak
Bobblehead (Intelligence)
Bobblehead (Agility)
Ant Sight
Booster Shot
Covert Ops
Power Armor Training
Ghoul Ecology
Auto Expert
Wired Reflexes
Rad Regeneration
Xenotech Expert
Pitt Fighter
Punga Power!
Superior Defender
Bobblehead (Strength)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Explosives)
Bobblehead (Perception)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Charisma)
Bobblehead (Endurance)
Level 2
Lockpick +14 (50), Science +6 (64)
Daddy's Boy/Girl
Level 3
Energy Weapons +9 (57), Science +11 (75)
Lady Killer/Black Widow
Level 4
Energy Weapons +8 (65), Lockpick +5 (55), Speech +7 (30)
Entomologist
Level 5
Sneak +20 (70)
Educated
Level 6
Explosives +6 (39), Barter +7 (30), Big Guns +10 (35)
Daddy's Boy/Girl
Level 7
Small Guns +2 (40), Energy Weapons +5 (70), Lockpick +13 (68), Explosives +1 (40), Melee Weapons +2 (25)
Gunslinger
Level 8
Lockpick +17 (85), Melee Weapons +6 (31)
Commando
Level 9
Lockpick +10 (95), Science +10 (90), Melee Weapons +3 (34)
Intense Training (CH)
Level 10
Sneak +1 (71), Lockpick +5 (100), Speech +3 (35), Barter +3 (35), Science +10 (100), Melee Weapons +1 (35)
Impartial Mediation
Level 11
Sneak +4 (75), Repair +19 (54)
Night Person
Level 12
Sneak +10 (85), Speech +10 (45), Repair +3 (57)
Robotics Expert
Level 13
Energy Weapons +10 (80), Repair +13 (70)
Fast Metabolism
Level 14
Sneak +15 (100), Energy Weapons +5 (85), Repair +3 (73)
Finesse
Level 15
Small Guns +10 (50), Energy Weapons +8 (93), Speech +5 (50)
Adamantium Skeleton
Level 16
Repair +23 (96)
Action Boy/Girl
Level 17
Energy Weapons +7 (100), Repair +1 (97), Medicine +15 (60)
Cyborg
Level 18
Repair +3 (100), Barter +20 (55)
Better Criticals
Level 19
Small Guns +20 (70), Barter +3 (58)
Concentrated Fire
Level 20
Speech +6 (56), Explosives +10 (50), Barter +7 (65)
Grim Reaper's Sprint
Level 21
Speech +14 (70), Melee Weapons +9 (44)
Sniper
Level 22
Speech +23 (93)
Quantum Chemist
Level 23
Speech +7 (100), Barter +16 (81)
Light Step
Level 24
Small Guns +20 (90), Barter +3 (84)
Karmic Rebalance
Level 25
Small Guns +1 (91), Barter +16 (100), Melee Weapons +6 (50)
Chemist
Level 26
Small Guns +9 (100), Medicine +14 (74)
Nerves of Steel
Level 27
Medicine +23 (97)
Chem Resistant
Level 28
Medicine +3 (100), Big Guns +20 (55)
Warmonger
Level 29
Big Guns +23 (78)
Daddy's Boy/Girl
Level 30
Unarmed +16 (41), Big Guns +7 (85)
Rad Resistance
Big Book of Science => Science +1 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (86)
Pugilism Illustrated => Unarmed +1 (42)
Paradise Lost => Speech +1 (100)
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