Strength
6
 
Perception
4
 
Endurance
3
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
16
 
Big Guns
12
 
Energy Weapons
14
 
Explosives
29
 
Lockpick
29
 
Medicine
26
 
Melee Weapons
18
 
Repair
41
 
Science
26
 
Small Guns
16
 
Sneak
16
 
Speech
16
 
Unarmed
12
 
Level 1
ST 6 PE 4 EN 3 CH 5 IN 10 AG 5 LK 7
Explosives, Repair, Lockpick
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