Level 1
ST 4 PE 4 EN 4 CH 7 IN 9 AG 6 LK 6
Medicine, Repair, and Small Guns
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Intelligence)
Level 2
Lockpick +10 (25), Speech +6 (25), Barter +4 (23)
Gun Nut
Bobblehead (Charisma)
Level 3
Lockpick +20 (45)
Daddy's Boy/Girl
Bobblehead (Agility)
Level 4
Lockpick +5 (50), Barter +5 (30), Science +10 (40)
Educated
Bobblehead (Luck)
Level 5
Explosives +14 (30), Science +9 (50)
Comprehension
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Level 6
Unarmed +14 (30), Speech +2 (30), Repair +4 (50), Medicine +3 (49)
Gunslinger
Bobblehead (Barter)
Chinese Army: Special Ops Training Manual => Sneak +2 (22)
Level 7
Energy Weapons +9 (25), Big Guns +14 (30)
Lady Killer/Black Widow
Bobblehead (Big Guns)
Big Book of Science => Science +2 (56)
Level 8
Sneak +8 (30), Unarmed +10 (40), Speech +4 (34), Melee Weapons +1 (17)
Child at Heart
Bobblehead (Science)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
Level 9
Speech +16 (50), Barter +4 (45), Medicine +1 (50), Big Guns +2 (59)
Size Matters
Bobblehead (Medicine)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Level 10
Sneak +8 (40), Unarmed +10 (50), Barter +5 (50)
Size Matters
Bobblehead (Lockpick)
Grognak the Barbarian => Melee Weapons +2 (19)
Level 11
Energy Weapons +9 (34), Melee Weapons +14 (33)
Gun Nut
Bobblehead (Speech)
Duck and Cover! => Explosives +2 (32)
Level 12
Small Guns +2 (47), Energy Weapons +6 (40), Explosives +8 (40), Melee Weapons +7 (40)
Mysterious Stranger
Bobblehead (Repair)
Grognak the Barbarian => Melee Weapons +2 (42)
Level 13
Small Guns +3 (50), Energy Weapons +2 (42), Explosives +10 (55), Melee Weapons +8 (55)
Little Leaguer
Bobblehead (Energy Weapons)
Bobblehead (Sneak)
Guns and Bullets => Small Guns +2 (52)
Level 14
Sneak +10 (60), Small Guns +3 (55), Unarmed +10 (60)
Intense Training (PE)
Bobblehead (Explosives)
Big Book of Science => Science +2 (68)
Level 15
Small Guns +5 (60), Energy Weapons +6 (60), Barter +7 (57), Melee Weapons +5 (60)
Light Step
Bobblehead (Small Guns)
Big Book of Science => Science +2 (70)
Bobblehead (Melee Weapons)
Dean's Electronics => Repair +2 (67)
Level 16
Lockpick +7 (70), Unarmed +7 (67), Repair +3 (70), Explosives +3 (70), Barter +3 (60)
Daddy's Boy/Girl
Bobblehead (Unarmed)
Level 17
Unarmed +3 (80), Barter +20 (80)
Thief
Paradise Lost => Speech +2 (62)
Level 18
Unarmed +3 (83), Barter +20 (100)
Cyborg
Level 19
Big Guns +23 (97)
Tag! (Lockpick)
Level 20
Energy Weapons +3 (73), Unarmed +17 (100), Big Guns +3 (100)
Master Trader (Lockpick)
Level 21
Energy Weapons +23 (96)
Concentrated Fire (Lockpick)
Level 22
Energy Weapons +4 (100), Explosives +19 (89)
Daddy's Boy/Girl (Lockpick)
Level 23
Lockpick +10 (100), Explosives +11 (100), Medicine +2 (72)
Scoundrel (Lockpick)
Level 24
Medicine +23 (95)
Intense Training (ST)
Level 25
Sneak +5 (70), Speech +3 (70), Melee Weapons +10 (82), Medicine +5 (100)
Quantum Chemist (Lockpick)
Level 26
Repair +5 (75), Melee Weapons +18 (100)
Scoundrel (Lockpick)
Level 27
Repair +23 (98)
Warmonger (Lockpick)
Level 28
Speech +1 (76), Repair +2 (100), Science +20 (100)
Party Boy/Girl (Lockpick)
Level 29
Small Guns +23 (93)
No Weaknesses (Lockpick)
Level 30
Small Guns +7 (100), Speech +16 (95)
Almost Perfect (Lockpick)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)