Level 1
ST 5 PE 6 EN 5 CH 7 IN 7 AG 5 LK 5
Speech, Science, and Energy Weapons
Level 2
Repair +17 (36)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Big Book of Science => Science +1 (47)
Chinese Army: Special Ops Training Manual => Sneak +1 (28)
Level 3
Small Guns +18 (45)
Intense Training (IN)
Level 4
Barter +19 (50)
Educated
Level 5
Sneak +5 (33), Lockpick +9 (40), Medicine +8 (41)
Comprehension
Level 6
Sneak +10 (43), Small Guns +6 (51), Medicine +6 (49)
Intense Training (IN)
Level 7
Sneak +4 (47), Energy Weapons +4 (50), Lockpick +10 (50), Speech +4 (52), Medicine +1 (50)
Intense Training (CH)
Level 8
Small Guns +3 (54), Lockpick +3 (53), Barter +11 (65), Science +4 (55), Medicine +2 (52)
Intense Training (CH)
Level 9
Sneak +6 (53), Small Guns +3 (57), Speech +3 (57), Repair +5 (57), Barter +2 (67), Science +3 (58), Medicine +1 (53)
Intense Training (PE)
Level 10
Energy Weapons +5 (59), Lockpick +6 (63), Repair +3 (60), Barter +2 (69), Science +4 (62), Medicine +3 (56)
Intense Training (PE)
Level 11
Sneak +3 (58), Energy Weapons +2 (61), Lockpick +3 (66), Speech +13 (70), Barter +2 (71)
Intense Training (AG)
Level 12
Sneak +1 (61), Small Guns +3 (64), Energy Weapons +3 (64), Lockpick +3 (69), Repair +3 (63), Barter +2 (73), Science +3 (65), Medicine +5 (61)
Intense Training (AG)
Level 13
Energy Weapons +3 (67), Lockpick +4 (73), Repair +5 (68), Barter +2 (75), Medicine +9 (70)
Intense Training (AG)
Level 14
Sneak +12 (75), Small Guns +4 (70), Science +5 (70), Medicine +2 (72)
Impartial Mediation
Level 15
Energy Weapons +8 (85), Repair +2 (70), Barter +7 (82), Medicine +6 (78)
Cyborg