Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Bloody Mess
Chem Resistant
Chemist
Commando
Comprehension
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Lead Belly
Life Giver
Little Leaguer
Power Armor Training
Punga Power!
Puppies!
Pyromaniac
Quantum Chemist
Rad Absorption
Rad Regeneration
Strong Back
Superior Defender
Swift Learner (3)
Tag!
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 9 PE 5 EN 5 CH 4 IN 9 AG 5 LK 3
Repair, Science, and Small Guns
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 2
Sneak +2 (16), Energy Weapons +2 (16), Lockpick +2 (16), Unarmed +2 (16), Speech +2 (14), Explosives +2 (16), Barter +4 (16), Melee Weapons +2 (24), Big Guns +2 (16)
Swift Learner
Level 3
Energy Weapons +4 (20), Lockpick +4 (20), Explosives +4 (25), Barter +4 (20), Big Guns +4 (20)
Little Leaguer
Bobblehead (Strength)
Level 4
Sneak +2 (18), Small Guns +1 (30), Energy Weapons +2 (22), Lockpick +2 (22), Unarmed +2 (18), Speech +2 (16), Repair +1 (40), Barter +2 (22), Science +1 (40), Melee Weapons +3 (34), Big Guns +2 (22)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (36)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Speech)
Level 5
Sneak +2 (20), Small Guns +2 (42), Energy Weapons +8 (30), Lockpick +2 (34), Unarmed +2 (20), Barter +2 (34), Big Guns +2 (34)
Educated
Level 6
Sneak +6 (26), Energy Weapons +5 (35), Lockpick +1 (35), Unarmed +4 (24), Speech +4 (30), Barter +1 (35), Medicine +1 (35), Big Guns +1 (35)
Swift Learner
Level 7
Sneak +9 (35), Small Guns +3 (45), Unarmed +6 (30), Speech +5 (35)
Toughness
Level 8
Energy Weapons +2 (37), Lockpick +2 (37), Unarmed +5 (35), Explosives +2 (37), Barter +2 (37), Melee Weapons +4 (40), Medicine +5 (40), Big Guns +1 (36)
Strong Back
Level 9
Sneak +3 (38), Energy Weapons +3 (40), Lockpick +3 (40), Unarmed +3 (38), Speech +5 (40), Explosives +3 (40), Barter +3 (40)
Lady Killer/Black Widow
Level 10
Sneak +2 (40), Small Guns +5 (50), Energy Weapons +2 (42), Lockpick +2 (42), Unarmed +2 (40), Explosives +2 (42), Barter +2 (42), Big Guns +6 (42)
Finesse
Level 11
Sneak +4 (44), Unarmed +3 (43), Speech +4 (44), Science +4 (44), Melee Weapons +4 (44), Medicine +4 (44)
Gunslinger
Level 12
Energy Weapons +2 (44), Lockpick +2 (44), Unarmed +1 (44), Speech +4 (48), Explosives +2 (44), Barter +2 (44), Science +4 (48), Melee Weapons +2 (46), Medicine +2 (46), Big Guns +2 (44)
Fast Metabolism
Level 13
Energy Weapons +2 (46), Lockpick +2 (46), Unarmed +1 (45), Speech +2 (50), Explosives +2 (46), Barter +6 (50), Science +2 (50), Melee Weapons +2 (48), Medicine +2 (48), Big Guns +2 (46)
Commando
Level 14
Sneak +4 (48), Energy Weapons +4 (50), Lockpick +4 (50), Unarmed +3 (48), Explosives +4 (50), Big Guns +4 (50)
Bloody Mess
Level 15
Sneak +1 (49), Science +10 (60), Medicine +12 (60)
Cyborg
Level 16
Sneak +1 (50), Lockpick +10 (60), Unarmed +2 (50), Science +10 (70)
Adamantium Skeleton
Level 17
Lockpick +10 (70), Barter +6 (56), Science +5 (75), Melee Weapons +2 (50)
Lead Belly
Level 18
Sneak +2 (52), Small Guns +2 (52), Lockpick +5 (75), Unarmed +2 (52), Speech +2 (52), Barter +5 (61), Science +5 (80)
Chem Resistant
Level 19
Sneak +2 (54), Small Guns +2 (54), Lockpick +10 (100), Unarmed +2 (54), Speech +2 (54), Barter +1 (62), Science +4 (84)
Tag! (Lockpick)
Level 20
Sneak +4 (58), Small Guns +4 (58), Unarmed +4 (58), Speech +4 (58), Barter +3 (65), Science +4 (88)
Grim Reaper's Sprint
Level 21
Sneak +2 (60), Small Guns +2 (60), Unarmed +2 (60), Speech +2 (60), Explosives +1 (51), Science +12 (100), Big Guns +2 (52)
Chemist
Level 22
Small Guns +10 (70), Explosives +3 (54), Barter +5 (70), Melee Weapons +1 (51), Big Guns +4 (56)
Puppies!
Level 23
Repair +10 (60), Melee Weapons +9 (60), Big Guns +4 (60)
Quantum Chemist
Level 24
Energy Weapons +2 (62), Speech +4 (64), Repair +2 (62), Explosives +8 (62), Barter +1 (71), Melee Weapons +2 (62), Medicine +2 (62), Big Guns +2 (62)
Swift Learner
Level 25
Sneak +2 (62), Energy Weapons +3 (65), Repair +3 (65), Explosives +3 (65), Barter +3 (74), Melee Weapons +3 (65), Medicine +3 (65), Big Guns +3 (65)
Pyromaniac
Level 26
Sneak +3 (65), Energy Weapons +5 (70), Repair +5 (70), Explosives +1 (66), Melee Weapons +1 (66), Medicine +3 (68), Big Guns +5 (72)
Intense Training (EN)
Level 27
Sneak +1 (66), Unarmed +3 (67), Repair +10 (80), Melee Weapons +4 (70), Medicine +2 (70), Big Guns +3 (77)
Intense Training (EN)
Level 28
Unarmed +3 (70), Speech +6 (70), Explosives +4 (70), Barter +7 (81), Big Guns +3 (80)
Rad Absorption
Level 29
Sneak +4 (70), Barter +9 (90), Medicine +10 (80)
Life Giver
Level 30
Sneak +2 (83), Small Guns +2 (83), Energy Weapons +5 (86), Unarmed +2 (79), Speech +2 (85), Explosives +5 (86), Melee Weapons +5 (78)
Almost Perfect
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Bobblehead (Endurance)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Dean's Electronics => Repair +2 (85)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (80)
Grognak the Barbarian => Melee Weapons +2 (82)
Grognak the Barbarian => Melee Weapons +2 (84)
Grognak the Barbarian => Melee Weapons +2 (86)
Grognak the Barbarian => Melee Weapons +2 (88)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Guns and Bullets => Small Guns +2 (85)
Guns and Bullets => Small Guns +2 (87)
Guns and Bullets => Small Guns +2 (89)
Guns and Bullets => Small Guns +2 (91)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (83)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Power Armor Training
Wired Reflexes
Xenotech Expert
Superior Defender
Rad Regeneration
Punga Power!
Hematophage
Ant Sight
Barkskin
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