Level 1
ST 5 PE 6 EN 6 CH 6 IN 7 AG 5 LK 5
Speech, Science, and Medicine
Xenotech Expert
Lying, Congressional Style => Speech +1 (33)
D.C. Journal of Internal Medicine => Medicine +1 (35)
Big Book of Science => Science +1 (35)
Bobblehead (Intelligence)
Bobblehead (Science)
Level 2
Speech +7 (40), Barter +5 (22), Science +3 (55), Medicine +3 (45)
Daddy's Boy/Girl
Bobblehead (Energy Weapons)
Bobblehead (Speech)
Bobblehead (Medicine)
Level 3
Energy Weapons +3 (30), Speech +5 (55), Repair +4 (25), Barter +3 (25), Big Guns +3 (20)
Daddy's Boy/Girl
Wired Reflexes
Bobblehead (Barter)
Bobblehead (Charisma)
Level 4
Lockpick +3 (20), Unarmed +3 (20), Speech +6 (63), Explosives +3 (20), Barter +3 (40)
Daddy's Boy/Girl
Bobblehead (Repair)
Bobblehead (Luck)
Bobblehead (Explosives)
Level 5
Speech +7 (75), Repair +5 (40), Barter +1 (46), Science +5 (70)
Scoundrel
Bobblehead (Small Guns)
Bobblehead (Agility)
Bobblehead (Lockpick)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Big Guns)
Bobblehead (Endurance)
Ant Sight
Level 6
Sneak +3 (30), Energy Weapons +1 (35), Lockpick +1 (35), Unarmed +3 (35), Speech +2 (82), Explosives +1 (35), Barter +4 (55), Melee Weapons +3 (30)
Scoundrel
Power Armor Training
Barkskin
Big Book of Science => Science +1 (71)
Lying, Congressional Style => Speech +1 (83)
Lying, Congressional Style => Speech +1 (84)
Level 7
Small Guns +3 (30), Energy Weapons +2 (37), Speech +6 (95), Science +4 (75), Big Guns +3 (35)
Scoundrel
Hematophage
Level 8
Energy Weapons +3 (40), Speech +5 (100), Repair +5 (45), Science +5 (80)
Scrounger
Rad Regeneration
Level 9
Lockpick +5 (40), Repair +3 (48), Explosives +5 (40), Science +5 (85)
Impartial Mediation
Dream Crusher
Level 10
Sneak +10 (40), Repair +2 (50), Science +1 (86), Big Guns +5 (40)
Nerd Rage!
Booster Shot
Level 11
Sneak +10 (50), Small Guns +5 (35), Science +3 (89)
Animal Friend
Ghoul Ecology
D.C. Journal of Internal Medicine => Medicine +1 (66)
Lying, Congressional Style => Speech +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (67)
Dean's Electronics => Repair +1 (51)
Level 12
Small Guns +5 (40), Unarmed +5 (40), Repair +4 (55), Science +1 (90), Medicine +3 (70)
Educated
Superior Defender
Punga Power!
Pitt Fighter
Covert Ops
Auto Expert
Level 13
Small Guns +7 (50), Lockpick +2 (45), Repair +5 (60), Science +7 (100)
Animal Friend
Level 14
Lockpick +5 (50), Unarmed +10 (50), Barter +1 (61), Melee Weapons +5 (35)
Night Person
Level 15
Energy Weapons +5 (45), Barter +1 (62), Melee Weapons +15 (50)
Master Trader
Level 16
Energy Weapons +5 (50), Explosives +10 (50), Barter +3 (65), Medicine +1 (71), Big Guns +2 (42)
Action Boy/Girl
Level 17
Barter +4 (69), Medicine +9 (80), Big Guns +8 (50)
Chemist
Level 18
Energy Weapons +5 (55), Explosives +5 (55), Barter +1 (70), Medicine +10 (90)
Computer Whiz
Level 19
Sneak +5 (55), Small Guns +5 (55), Energy Weapons +5 (60), Unarmed +1 (51), Explosives +5 (60)
Entomologist
Level 20
Sneak +5 (60), Small Guns +5 (60), Unarmed +9 (60), Barter +2 (72)
Tag! (Repair)
Level 21
Small Guns +8 (68), Lockpick +10 (60), Barter +3 (75)
Explorer
D.C. Journal of Internal Medicine => Medicine +1 (91)
Level 22
Small Guns +2 (70), Repair +5 (80), Melee Weapons +5 (55), Medicine +9 (100)
Rad Resistance
Level 23
Repair +1 (81), Barter +15 (90), Big Guns +5 (55)
Quantum Chemist