Strength
9
 
Perception
3
 
Endurance
9
 
Charisma
2
 
Intelligence
2
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.5
 
Skill Points
12
 
Barter
10
 
Big Guns
24
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
24
 
Medicine
35
 
Melee Weapons
24
 
Repair
25
 
Science
25
 
Small Guns
24
 
Sneak
24
 
Speech
10
 
Unarmed
24
 
Intense Training
Level 1
ST 9 PE 3 EN 9 CH 2 IN 2 AG 9 LK 6
Medicine, Repair, and Science
Bobblehead (Medicine)
Level 2
Lockpick +12 (24)
Intense Training (LK)
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