Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
7
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
19
 
Big Guns
16
 
Energy Weapons
19
 
Explosives
32
 
Lockpick
19
 
Medicine
21
 
Melee Weapons
17
 
Repair
34
 
Science
34
 
Small Guns
17
 
Sneak
17
 
Speech
21
 
Unarmed
17
 
Swift Learner
Level 1
ST 5 PE 6 EN 5 CH 7 IN 7 AG 5 LK 5
Repair, Science, and Explosives
Level 2
Sneak +2 (17), Small Guns +2 (17), Energy Weapons +2 (19), Lockpick +2 (19), Unarmed +2 (17), Speech +2 (21), Melee Weapons +2 (17), Medicine +2 (21), Big Guns +1 (16)
Swift Learner
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