Level 1
ST 6 PE 6 EN 6 CH 1 IN 8 AG 7 LK 6
Lockpick, Small Guns, and Speech
Level 2
Small Guns +16 (55), Lockpick +2 (34)
Gun Nut
Level 3
Lockpick +16 (50), Speech +2 (24)
Intense Training (EN)
Level 4
Small Guns +15 (70), Repair +3 (29)
Educated
Level 5
Small Guns +10 (80), Repair +11 (40)
Comprehension
Big Book of Science => Science +2 (23)
Chinese Army: Special Ops Training Manual => Sneak +2 (21)
D.C. Journal of Internal Medicine => Medicine +2 (23)
Dean's Electronics => Repair +2 (42)
Duck and Cover! => Explosives +2 (19)
Grognak the Barbarian => Melee Weapons +2 (19)
Guns and Bullets => Small Guns +2 (82)
Lying, Congressional Style => Speech +2 (26)
Nikola Tesla and You => Energy Weapons +2 (19)
Paradise Lost => Speech +2 (28)
Pugilism Illustrated => Unarmed +2 (21)
Tales of a Junktown Jerky Vendor => Barter +2 (9)
Tumblers Today => Lockpick +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (21)
Level 6
Lockpick +10 (62), Barter +11 (20)
Toughness
Level 7
Small Guns +8 (95), Repair +13 (60)
Gun Nut
Level 8
Lockpick +4 (66), Medicine +17 (40)
Commando
Level 9
Lockpick +21 (87)
Strong Back
Level 10
Lockpick +3 (90), Repair +18 (78)
Finesse
Level 11
Science +21 (44)
Gun Nut
Level 12
Sneak +21 (42)
Sniper
Level 13
Sneak +21 (73)
Silent Running
Level 14
Sneak +9 (82), Repair +12 (95)
Light Step
Level 15
Sneak +18 (100), Speech +3 (31)
Life Giver
Level 16
Lockpick +5 (95), Science +16 (60)
Better Criticals
Level 17
Science +21 (81)
Tag! (Explosives)
Level 18
Energy Weapons +21 (40)
Action Boy/Girl
Level 19
Energy Weapons +5 (45), Explosives +16 (50)
Gunslinger
Level 20
Speech +19 (50), Science +1 (82), Melee Weapons +1 (20)
Grim Reaper's Sprint
Level 21
Speech +20 (70), Science +1 (83)
Explorer
Level 22
Speech +4 (74), Science +17 (100)
Puppies!
Level 23
Melee Weapons +21 (46)
Little Leaguer
Level 24
Speech +11 (85), Medicine +10 (50)
Scrounger
Level 25
Unarmed +1 (22), Speech +15 (100), Repair +5 (100)
Entomologist
Level 26
Lockpick +5 (100), Explosives +16 (71)
Nerves of Steel
Level 27
Energy Weapons +15 (60), Melee Weapons +4 (50), Big Guns +2 (23)
Warmonger
Level 28
Explosives +1 (72), Melee Weapons +10 (60), Medicine +10 (60)
Fast Metabolism
Level 29
Energy Weapons +15 (75), Unarmed +1 (23), Explosives +3 (75), Big Guns +2 (25)
Mysterious Stranger
Level 30
Energy Weapons +7 (90), Explosives +7 (90), Melee Weapons +1 (69), Medicine +6 (70)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Big Book of Science => Science +2 (100)