Strength
3
 
Perception
8
 
Endurance
3
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
14
 
Big Guns
10
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
35
 
Medicine
24
 
Melee Weapons
10
 
Repair
24
 
Science
24
 
Small Guns
18
 
Sneak
33
 
Speech
14
 
Unarmed
10
 
Level 1
ST 3 PE 8 EN 3 CH 5 IN 10 AG 7 LK 4
Sneak, Explosives, and Lockpick
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