Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
7
 
Intelligence
9
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
19
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
23
 
Melee Weapons
15
 
Repair
38
 
Science
38
 
Small Guns
11
 
Sneak
11
 
Speech
19
 
Unarmed
15
 
Level 1
ST 5 PE 6 EN 5 CH 7 IN 9 AG 3 LK 5
Lockpick, Repair, and Science
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