Level 1
  
    ST 5 PE 5 EN 5 CH 5 IN 8 AG 7 LK 5
  
    Speech, Repair, and Explosives
  
  
  
  Level 2
  
    Lockpick +10 (25), Science +4 (25), Medicine +4 (25)
  
    Intense Training (CH)
  
  
  
  Level 3
  
    Sneak +6 (25), Small Guns +4 (23), Barter +8 (25)
  
    Intense Training (EN)
  
  
  
  Level 4
  
    Speech +18 (50)
  
    Educated
  
  
  
  Level 5
  
    Small Guns +21 (44)
  
    Intense Training (EN)
  
  
  
  Level 6
  
    Science +21 (46)
  
    Intense Training (LK)
  
  
  
  Level 7
  
    Lockpick +17 (44), Science +4 (50)
  
    Intense Training (PE)
  
  
  
  Level 8
  
    Lockpick +6 (50), Repair +14 (50), Big Guns +1 (20)
  
    Comprehension
  
  
  
  Level 9
  
    Small Guns +6 (50), Energy Weapons +8 (25), Unarmed +1 (20), Melee Weapons +6 (21)
  
    Child at Heart
  
  
  
  Level 10
  
    Unarmed +2 (22), Melee Weapons +9 (30), Big Guns +10 (30)
  
    Animal Friend
  
  
  
  Level 11
  
    Medicine +21 (46)
  
    Strong Back
  
  
  
  Level 12
  
    Explosives +17 (49), Medicine +4 (50)
  
    Finesse
  
  
  
  Level 13
  
    Sneak +20 (45), Explosives +1 (50)
  
    Rad Resistance
  
  
  
  Level 14
  
    Sneak +5 (50), Energy Weapons +3 (28), Unarmed +8 (30), Barter +5 (30)
  
    Light Step
  
  
  
  Level 15
  
    Barter +1 (31), Melee Weapons +20 (50)
  
    Silent Running
  
  
  
  Level 16
  
    Energy Weapons +21 (49)
  
    Better Criticals
  
  
  
  Level 17
  
    Energy Weapons +1 (60), Science +10 (60), Medicine +10 (60)
  
    Cyborg
  
  
  
  Level 18
  
    Unarmed +2 (32), Barter +19 (50)
  
    Toughness
  
  
  
  Level 19
  
    Sneak +20 (80), Unarmed +1 (33)
  
    Scrounger
  
  
  
  Level 20
  
    Melee Weapons +21 (71)
  
    Grim Reaper's Sprint
  
  
  
  Level 21
  
    Unarmed +12 (45), Melee Weapons +9 (80)
  
    Ninja
  
  
  
  Level 22
  
    Unarmed +1 (46), Big Guns +20 (50)
  
    Puppies!
  
  
  
  Level 23
  
    Small Guns +4 (54), Unarmed +4 (50), Speech +4 (54), Explosives +1 (51), Barter +4 (54), Big Guns +4 (54)
  
    Solar Powered
  
  
  
  Level 24
  
    Lockpick +10 (60), Unarmed +4 (54), Repair +4 (54), Explosives +3 (54)
  
    Adamantium Skeleton
  
  
  
  Level 25
  
    Lockpick +15 (75), Explosives +6 (60)
  
    Pyromaniac
  
  
  
  Level 26
  
    Lockpick +5 (80), Speech +1 (55), Science +15 (75)
  
    Nerves of Steel
  
  
  
  Level 27
  
    Unarmed +1 (55), Speech +12 (67), Repair +1 (55), Barter +1 (55), Science +5 (80), Big Guns +1 (55)
  
    Quantum Chemist
  
  
  
  Level 28
  
    Small Guns +1 (55), Speech +13 (80), Repair +7 (62)
  
    Rad Absorption
  
  
  
  Level 29
  
    Small Guns +5 (60), Repair +11 (73), Barter +5 (60)
  
    Mysterious Stranger
  
  
  
  Level 30
  
    Small Guns +4 (70), Unarmed +4 (65), Repair +3 (80), Medicine +6 (70), Big Guns +4 (65)
  
    Almost Perfect
  
    Covert Ops