Level 1
ST 6 PE 7 EN 6 CH 1 IN 7 AG 7 LK 6
Sneak, Small Guns, and Repair
Bobblehead (Medicine)
Level 2
Sneak +4 (38), Small Guns +4 (38), Lockpick +1 (20), Speech +1 (8), Repair +4 (38), Explosives +1 (20), Science +1 (20), Medicine +1 (30)
Intense Training (EN)
Bobblehead (Strength)
Level 3
Sneak +4 (44), Small Guns +4 (44), Lockpick +2 (22), Repair +4 (42), Science +2 (22), Medicine +1 (31)
Intense Training (AG)
Level 4
Sneak +4 (48), Small Guns +4 (48), Lockpick +1 (23), Repair +6 (48), Explosives +1 (21), Science +1 (23)
Comprehension
Bobblehead (Intelligence)
Level 5
Sneak +4 (52), Small Guns +4 (52), Lockpick +5 (30), Repair +2 (52), Science +3 (28)
Intense Training (PE)
Wired Reflexes
Rad Regeneration
Level 6
Sneak +4 (56), Small Guns +4 (56), Lockpick +2 (32), Repair +4 (56), Science +4 (32)
Bloody Mess
Bobblehead (Explosives)
Level 7
Sneak +4 (60), Small Guns +4 (60), Lockpick +2 (34), Repair +4 (60), Explosives +1 (34), Science +2 (34), Medicine +1 (34)
Toughness
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Agility)
Level 8
Lockpick +1 (45), Explosives +6 (40), Science +11 (45)
Commando
Ant Sight
Hematophage
Barkskin
Level 9
Sneak +4 (66), Small Guns +4 (66), Explosives +3 (45), Science +1 (46), Medicine +6 (40)
Gunslinger
Bobblehead (Perception)
Bobblehead (Sneak)
Bobblehead (Charisma)
Level 10
Small Guns +6 (72), Lockpick +1 (50), Repair +2 (72), Explosives +3 (50), Science +4 (50), Medicine +2 (42)
Finesse
Level 11
Small Guns +4 (76), Lockpick +3 (53), Repair +4 (76), Science +3 (53), Medicine +4 (46)
Strong Back
Level 12
Sneak +4 (90), Small Guns +4 (80), Repair +4 (80), Medicine +6 (52)
Silent Running
Bobblehead (Small Guns)
Level 13
Lockpick +3 (56), Explosives +4 (54), Science +3 (56), Medicine +8 (60)
Sniper
Covert Ops
Level 14
Lockpick +6 (65), Explosives +6 (60), Science +6 (65)
Cyborg
Power Armor Training
Bobblehead (Science)
Level 15
Lockpick +10 (75), Repair +5 (85), Explosives +3 (63)
Intense Training (ST)
Bobblehead (Endurance)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Luck)
Level 16
Lockpick +4 (80), Repair +4 (90), Explosives +6 (70), Science +4 (80)
Action Boy/Girl
Level 17
Energy Weapons +4 (40), Lockpick +7 (87), Science +7 (87)
Better Criticals
Bobblehead (Melee Weapons)
Level 18
Energy Weapons +10 (65), Lockpick +3 (90), Science +3 (90), Medicine +2 (63)
Tag! (Energy Weapons)
Level 19
Energy Weapons +15 (80), Speech +1 (22), Medicine +2 (65)
Intense Training (AG)
Level 20
Energy Weapons +10 (90), Explosives +5 (75), Medicine +3 (68)
Grim Reaper's Sprint
Booster Shot
Pitt Fighter
Auto Expert
Level 21
Sneak +1 (94), Energy Weapons +4 (94), Lockpick +4 (94), Repair +4 (94), Science +4 (94), Medicine +1 (69)
Swift Learner
Xenotech Expert
Superior Defender
Bobblehead (Energy Weapons)
Level 22
Sneak +2 (96), Lockpick +2 (96), Repair +2 (96), Explosives +9 (84), Science +2 (96), Medicine +1 (70)
Swift Learner
Level 23
Sneak +4 (100), Small Guns +4 (100), Lockpick +2 (98), Repair +4 (100), Science +4 (100)
Swift Learner
Tumblers Today => Lockpick +2 (100)
Level 24
Explosives +16 (100), Medicine +2 (72)
No Weaknesses
Level 25
Medicine +18 (90)
Life Giver
Level 26
Speech +6 (34), Medicine +10 (100), Big Guns +2 (34)
Nerves of Steel
Level 27
Speech +9 (43), Big Guns +9 (45)
Intense Training (EN)
Level 28
Speech +10 (53), Big Guns +8 (53)
Intense Training (ST)
Level 29
Speech +9 (64), Big Guns +9 (62)
Intense Training (CH)
Level 30
Speech +8 (79), Big Guns +10 (73)
Almost Perfect