Strength
5
 
Perception
2
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
25
 
Big Guns
16
 
Energy Weapons
26
 
Explosives
10
 
Lockpick
15
 
Medicine
25
 
Melee Weapons
16
 
Repair
27
 
Science
37
 
Small Guns
40
 
Sneak
20
 
Speech
16
 
Unarmed
16
 
Gun Nut
Rad Regeneration
Level 1
ST 5 PE 2 EN 5 CH 5 IN 8 AG 7 LK 8
Science, Small Guns, and Energy Weapons
Level 2
Energy Weapons +1 (26), Lockpick +5 (15), Barter +9 (25), Medicine +3 (25)
Gun Nut
Rad Regeneration
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