Strength
4
 
Perception
4
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
190
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
270
 
Melee Damage
2.0
 
Skill Points
21
 
Barter
20
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
19
 
Medicine
30
 
Melee Weapons
20
 
Repair
70
 
Science
70
 
Small Guns
60
 
Sneak
15
 
Speech
20
 
Unarmed
40
 
Comprehension
Educated
Fortune Finder
Scrounger
Swift Learner (2)
Toughness
Level 1
ST 4 PE 4 EN 5 CH 5 IN 8 AG 4 LK 10
Science, Repair, and Small Guns
Big Book of Science => Science +1 (39)
Level 2
Unarmed +13 (30), Repair +2 (40), Science +1 (40), Medicine +2 (25)
Swift Learner
Level 3
Unarmed +10 (40), Speech +3 (20), Science +5 (45)
Swift Learner
Level 4
Repair +10 (50), Barter +3 (20), Science +5 (50)
Educated
Level 5
Small Guns +20 (50), Melee Weapons +1 (16)
Comprehension
Level 6
Small Guns +10 (60), Lockpick +2 (17), Melee Weapons +4 (20), Medicine +5 (30)
Toughness
Level 7
Lockpick +1 (18), Repair +10 (60), Science +10 (60)
Fortune Finder
Level 8
Lockpick +1 (19), Repair +10 (70), Science +10 (70)
Scrounger
Alex17364, over 9 years ago:
Northern arctic wasteland.
He uses handguns, and lever/pump/bolt action rifles.
He's snarky, and can be a dick. Often needs to run away from a fight. And often will.
Alex17364, over 9 years ago:
He lived in a village of, well, morons. No one cared for him much, because they hated him. Not because he was different, no he looked and acted a lot like them. No, they hated him because he was SMART.
And that scared him.
At the age of ten he tricked a village guardian into leaving there weapons. He took the 9mm pistol and ran.
Alex17364, over 9 years ago:
He had to learn how to box to keep himself safe from some of the bullies at a young age.
He's a natural swift learner.
The abuse he took when he was a kid has toughened him up, and not to mention being alone in the wastelands sense he was ten.
Because of his natural luck Daniel tends to find nice stuff easier then most.
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