Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
13
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
30
 
Lockpick
32
 
Medicine
29
 
Melee Weapons
15
 
Repair
31
 
Science
25
 
Small Guns
60
 
Sneak
31
 
Speech
30
 
Unarmed
19
 
Educated
Gun Nut (2)
Level 1
ST 4 PE 6 EN 7 CH 4 IN 7 AG 7 LK 5
Small Guns, Speech, Lockpick
Level 2
Speech +2 (30), Repair +2 (26), Explosives +13 (30)
Gun Nut
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Small Guns +11 (55), Science +6 (25)
Gun Nut
Level 4
Small Guns +5 (60), Sneak +12 (31)
Educated
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