Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
8
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
35
 
Big Guns
20
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
25
 
Medicine
22
 
Melee Weapons
16
 
Repair
47
 
Science
32
 
Small Guns
31
 
Sneak
16
 
Speech
14
 
Unarmed
20
 
Ghoul Ecology
Hematophage
Intense Training (2)
Level 1
ST 5 PE 6 EN 7 CH 4 IN 6 AG 5 LK 7
Repair, Barter, and Small Guns
Level 2
Lockpick +2 (20), Repair +7 (42), Science +7 (27)
Intense Training (IN)
Level 3
Lockpick +5 (25), Repair +3 (47), Barter +6 (35), Science +3 (32)
Intense Training (IN)
Hematophage
Ghoul Ecology
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