Level 1
ST 8 PE 3 EN 5 CH 5 IN 9 AG 5 LK 5
Energy Weapons, Small Guns, and Big Guns
Level 2
Energy Weapons +1 (27), Lockpick +4 (15), Repair +2 (25), Explosives +4 (15), Science +2 (25), Melee Weapons +4 (25), Medicine +2 (25)
Swift Learner
Level 3
Energy Weapons +3 (30), Lockpick +1 (16), Explosives +5 (20), Barter +5 (20), Science +5 (30)
Lady Killer/Black Widow
Level 4
Sneak +5 (20), Lockpick +4 (20), Unarmed +5 (20), Speech +5 (20)
Comprehension
Level 5
Small Guns +5 (35), Energy Weapons +5 (35), Barter +4 (24), Big Guns +5 (35)
Educated
Level 6
Sneak +5 (25), Lockpick +5 (25), Unarmed +1 (21), Speech +5 (25), Explosives +5 (25), Barter +1 (25)
Bloody Mess
Level 7
Lockpick +5 (30), Unarmed +4 (25), Explosives +5 (30), Barter +5 (30), Medicine +3 (28)
Toughness
Level 8
Sneak +5 (30), Unarmed +5 (30), Speech +5 (30), Repair +5 (30), Medicine +2 (30)
Strong Back
Level 9
Lockpick +12 (42), Barter +5 (35), Melee Weapons +5 (30)
Commando
Level 10
Lockpick +8 (50), Repair +14 (44)
Finesse
Level 11
Small Guns +5 (40), Energy Weapons +5 (40), Science +7 (37), Big Guns +5 (40)
Night Person
Level 12
Small Guns +5 (45), Energy Weapons +5 (45), Repair +4 (48), Science +3 (40), Big Guns +5 (45)
Swift Learner
Ant Sight
Level 13
Small Guns +1 (46), Energy Weapons +3 (50), Lockpick +8 (60), Repair +2 (50), Explosives +8 (40)
Fast Metabolism
Level 14
Small Guns +4 (50), Barter +10 (45), Science +8 (48)
Lawbringer
Wired Reflexes
Power Armor Training
Barkskin
Level 15
Lockpick +15 (75), Science +2 (50), Big Guns +5 (50)
Cannibal
Level 16
Small Guns +8 (60), Energy Weapons +9 (59), Big Guns +5 (55)
Intense Training (AG)
Level 17
Sneak +7 (39), Lockpick +5 (80), Science +10 (60)
Action Boy/Girl
Level 18
Medicine +22 (52)
Intense Training (EN)
Level 19
Energy Weapons +1 (60), Unarmed +3 (35), Barter +5 (50), Melee Weapons +5 (35), Medicine +8 (60)
Life Giver
Level 20
Sneak +4 (43), Explosives +5 (45), Barter +5 (55), Melee Weapons +5 (40), Big Guns +3 (60)
Grim Reaper's Sprint
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Big Book of Science => Science +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (45)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Level 21
Sneak +5 (50), Lockpick +2 (88), Unarmed +15 (50)
Concentrated Fire
Tumblers Today => Lockpick +2 (90)
Level 22
Science +4 (66), Melee Weapons +10 (50), Medicine +8 (70)
Puppies!
Level 23
Speech +12 (42), Explosives +5 (50), Barter +5 (60)
Explorer
Nikola Tesla and You => Energy Weapons +2 (62)
Big Book of Science => Science +2 (68)
Level 24
Energy Weapons +8 (80), Speech +8 (50), Science +2 (70), Melee Weapons +4 (54)
Cyborg
Paradise Lost => Speech +2 (52)
Pugilism Illustrated => Unarmed +2 (52)
Grognak the Barbarian => Melee Weapons +2 (56)
Grognak the Barbarian => Melee Weapons +2 (58)
Pugilism Illustrated => Unarmed +2 (54)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Lying, Congressional Style => Speech +2 (54)
Nikola Tesla and You => Energy Weapons +2 (82)
Lying, Congressional Style => Speech +2 (56)
Lying, Congressional Style => Speech +2 (58)
Level 25
Energy Weapons +6 (88), Lockpick +10 (100), Unarmed +2 (60), Speech +2 (60), Melee Weapons +2 (60)
Silent Running
Level 26
Energy Weapons +2 (90), Repair +10 (60), Explosives +10 (60)
Intense Training (EN)
Level 27
Energy Weapons +6 (96), Unarmed +8 (70), Big Guns +8 (70)
Solar Powered
Level 28
Small Guns +8 (68), Energy Weapons +4 (100), Explosives +10 (70)
Mister Sandman
Level 29
Small Guns +2 (70), Big Guns +20 (90)
Paralyzing Palm
Level 30
Explosives +18 (100), Big Guns +4 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Ghoul Ecology
Dream Crusher
Xenotech Expert
Superior Defender
Rad Regeneration
Punga Power!
Pitt Fighter
Booster Shot
Covert Ops
Hematophage
Big Book of Science => Science +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Grognak the Barbarian => Melee Weapons +2 (82)
Grognak the Barbarian => Melee Weapons +2 (84)
Grognak the Barbarian => Melee Weapons +2 (86)
Grognak the Barbarian => Melee Weapons +2 (88)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Dean's Electronics => Repair +2 (76)
Dean's Electronics => Repair +2 (78)
Dean's Electronics => Repair +2 (80)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (100)