Level 1
ST 5 PE 7 EN 5 CH 5 IN 6 AG 6 LK 6
Repair, Small Guns, and Barter
Bobblehead (Medicine)
Level 2
Small Guns +3 (36), Lockpick +1 (21), Repair +6 (39), Explosives +1 (21), Barter +5 (36)
Intense Training (LK)
Wired Reflexes
Dream Crusher
Ghoul Ecology
Level 3
Small Guns +4 (40), Lockpick +4 (25), Unarmed +2 (18), Repair +2 (41), Barter +4 (40)
Intense Training (LK)
Tales of a Junktown Jerky Vendor => Barter +1 (41)
Tumblers Today => Lockpick +1 (26)
Grognak the Barbarian => Melee Weapons +1 (17)
Pugilism Illustrated => Unarmed +1 (19)
Level 4
Small Guns +2 (42), Lockpick +4 (30), Unarmed +1 (20), Repair +5 (46), Barter +4 (45)
Educated
Level 5
Small Guns +3 (46), Lockpick +5 (36), Repair +4 (51), Barter +5 (51), Medicine +2 (31)
Intense Training (LK)
Level 6
Small Guns +4 (50), Lockpick +4 (40), Unarmed +4 (25), Repair +3 (54), Barter +4 (55)
Gunslinger
Level 7
Small Guns +3 (53), Lockpick +5 (45), Repair +6 (60), Barter +5 (60)
Intense Training (LK)
Level 8
Sneak +1 (20), Small Guns +7 (60), Lockpick +5 (50), Unarmed +2 (27), Speech +3 (20), Science +1 (20)
Commando
Level 9
Small Guns +10 (70), Repair +5 (65), Barter +4 (64)
Scrounger
Level 10
Small Guns +5 (75), Unarmed +3 (30), Repair +5 (70), Barter +6 (70)
Finesse
Level 11
Small Guns +3 (78), Energy Weapons +2 (25), Lockpick +8 (60), Explosives +1 (25), Barter +5 (75)
Intense Training (PE)
Level 12
Small Guns +2 (80), Lockpick +5 (65), Repair +10 (80), Barter +2 (77)
Sniper
Level 13
Small Guns +4 (84), Lockpick +8 (75), Repair +4 (84), Barter +3 (80)
Intense Training (PE)
Level 14
Small Guns +6 (90), Lockpick +5 (80), Repair +3 (87), Barter +5 (87)
Intense Training (CH)
Level 15
Small Guns +10 (100), Lockpick +3 (83), Repair +3 (90), Barter +3 (90)
Master Trader
Level 16
Lockpick +17 (100), Barter +2 (92)
Better Criticals
Level 17
Repair +10 (100), Barter +8 (100), Science +1 (21)
Intense Training (PE)
Level 18
Energy Weapons +5 (34), Science +14 (35)
Intense Training (CH)
Level 19
Energy Weapons +10 (44), Science +9 (44)
Intense Training (CH)
Level 20
Energy Weapons +7 (51), Speech +4 (30), Explosives +1 (30), Science +7 (51)
Grim Reaper's Sprint
Level 21
Energy Weapons +9 (60), Speech +1 (31), Science +9 (75)
Tag! (Science)
Level 22
Energy Weapons +4 (64), Science +15 (90)
Strong Back
Level 23
Energy Weapons +6 (70), Unarmed +2 (32), Speech +1 (32), Science +10 (100)
Action Boy/Girl
Level 24
Energy Weapons +19 (89)
Fortune Finder
Level 25
Energy Weapons +11 (100), Speech +8 (40)
Concentrated Fire
Level 26
Sneak +18 (38), Unarmed +1 (33)
Infiltrator
Level 27
Sneak +9 (47), Speech +10 (50)
Mysterious Stranger
Level 28
Sneak +3 (50), Speech +16 (66)
Party Boy/Girl
Level 29
Speech +19 (85)
Silent Running
Level 30
Sneak +2 (62), Unarmed +2 (35), Speech +15 (100)
Chem Resistant
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Superior Defender
Power Armor Training
Pitt Fighter
Ant Might