Strength
10
 
Perception
3
 
Endurance
3
 
Charisma
4
 
Intelligence
7
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
14
 
Big Guns
12
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
20
 
Melee Weapons
26
 
Repair
20
 
Science
20
 
Small Guns
16
 
Sneak
31
 
Speech
29
 
Unarmed
12
 
Level 1
ST 10 PE 3 EN 3 CH 4 IN 7 AG 5 LK 8
Sneak, Speech, and Lockpick
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