Strength
9
 
Perception
3
 
Endurance
6
 
Charisma
8
 
Intelligence
6
 
Agility
3
 
Luck
6
 
Action Points
71
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
4.5
 
Skill Points
16
 
Barter
21
 
Big Guns
17
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
18
 
Melee Weapons
23
 
Repair
40
 
Science
17
 
Small Guns
33
 
Sneak
11
 
Speech
21
 
Unarmed
17
 
Intense Training
Level 1
ST 8 PE 3 EN 6 CH 8 IN 6 AG 3 LK 6
Small Guns, Repair, and Lockpick
Level 2
Small Guns +7 (33), Repair +8 (40), Medicine +1 (18)
Intense Training (ST)
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