Strength
5
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
7
 
Big Guns
19
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
19
 
Medicine
25
 
Melee Weapons
15
 
Repair
50
 
Science
25
 
Small Guns
40
 
Sneak
30
 
Speech
7
 
Unarmed
19
 
Swift Learner
Wired Reflexes
Level 1
ST 5 PE 7 EN 7 CH 1 IN 10 AG 5 LK 5
Sneak, Repair, and Small Guns
Wired Reflexes
Bobblehead (Intelligence)
Level 2
Small Guns +10 (40), Repair +10 (50)
Swift Learner
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