Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
75
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
75
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
55
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (3)
Light Step
Master Trader
Nerves of Steel
Pitt Fighter
Power Armor Training
Puppies!
Rad Absorption
Rad Regeneration
Rad Resistance
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 6 PE 4 EN 4 CH 6 IN 7 AG 7 LK 6
Small Guns, Speech, and Lockpick
Level 2
Lockpick +6 (34), Speech +5 (37), Repair +6 (25)
Intense Training (EN)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Level 3
Small Guns +3 (50), Lockpick +3 (52), Repair +2 (42), Science +10 (44)
Intense Training (IN)
Rad Regeneration
Level 4
Sneak +5 (37), Lockpick +8 (60), Science +6 (50)
Educated
Barkskin
Wired Reflexes
Booster Shot
Covert Ops
Power Armor Training
Auto Expert
Pitt Fighter
Hematophage
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (29)
Level 5
Lockpick +7 (70), Speech +10 (60), Barter +5 (35)
Comprehension
Big Book of Science => Science +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (36)
Lying, Congressional Style => Speech +2 (62)
Guns and Bullets => Small Guns +2 (55)
Level 6
Sneak +8 (45), Repair +13 (55), Science +1 (56)
Toughness
Big Book of Science => Science +2 (58)
Lying, Congressional Style => Speech +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Pugilism Illustrated => Unarmed +2 (30)
Grognak the Barbarian => Melee Weapons +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (47)
Tumblers Today => Lockpick +2 (72)
Level 7
Small Guns +5 (60), Speech +6 (70), Science +11 (69)
Intense Training (EN)
Level 8
Small Guns +3 (63), Lockpick +8 (80), Science +11 (80)
Commando
Level 9
Energy Weapons +2 (30), Repair +10 (65), Science +6 (86), Medicine +4 (40)
Strong Back
Level 10
Small Guns +7 (70), Energy Weapons +6 (36), Lockpick +5 (85), Explosives +2 (30), Science +2 (88)
Finesse
Lying, Congressional Style => Speech +2 (72)
Guns and Bullets => Small Guns +2 (72)
Pugilism Illustrated => Unarmed +2 (34)
Level 11
Lockpick +15 (100), Science +4 (92), Medicine +3 (43)
Gunslinger
Level 12
Sneak +5 (52), Energy Weapons +4 (40), Repair +5 (70), Science +8 (100)
Sniper
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (45)
Dean's Electronics => Repair +2 (72)
Nikola Tesla and You => Energy Weapons +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
Level 13
Small Guns +8 (80), Speech +6 (78), Repair +8 (80)
Silent Running
Level 14
Barter +7 (48), Medicine +15 (60)
Light Step
Level 15
Energy Weapons +8 (60), Repair +3 (83), Barter +4 (52), Big Guns +7 (40)
Cyborg
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Pugilism Illustrated => Unarmed +2 (36)
Paradise Lost => Speech +2 (80)
Nikola Tesla and You => Energy Weapons +2 (62)
Lying, Congressional Style => Speech +2 (82)
Lying, Congressional Style => Speech +2 (84)
Guns and Bullets => Small Guns +2 (82)
Grognak the Barbarian => Melee Weapons +2 (34)
Duck and Cover! => Explosives +2 (32)
Dean's Electronics => Repair +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Level 16
Sneak +1 (65), Small Guns +8 (90), Speech +6 (90), Explosives +3 (35), Barter +4 (60)
Better Criticals
Level 17
Energy Weapons +3 (65), Unarmed +4 (40), Explosives +1 (36), Melee Weapons +6 (40), Medicine +6 (70), Big Guns +2 (44)
Action Boy/Girl
Level 18
Small Guns +10 (100), Energy Weapons +3 (68), Explosives +4 (40), Melee Weapons +5 (45)
Concentrated Fire
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (87)
Nikola Tesla and You => Energy Weapons +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
Level 19
Speech +9 (99), Repair +13 (100)
Fast Metabolism
Level 20
Speech +1 (100), Explosives +5 (45), Melee Weapons +2 (47), Big Guns +14 (60)
Grim Reaper's Sprint
Level 21
Explosives +1 (46), Barter +8 (68), Melee Weapons +3 (50), Big Guns +10 (70)
Chemist
Level 22
Sneak +5 (70), Energy Weapons +10 (80), Explosives +4 (50), Barter +2 (70), Medicine +1 (71)
Puppies!
Level 23
Sneak +8 (78), Barter +10 (80), Medicine +4 (75)
Master Trader
Level 24
Sneak +2 (80), Energy Weapons +2 (82), Explosives +10 (60), Melee Weapons +2 (52), Medicine +1 (76), Big Guns +5 (75)
Chem Resistant
Level 25
Barter +10 (90), Melee Weapons +3 (55), Medicine +4 (80), Big Guns +5 (80)
Rad Resistance
Level 26
Sneak +5 (85), Energy Weapons +3 (85), Barter +5 (95), Melee Weapons +4 (59), Big Guns +5 (85)
Nerves of Steel
Level 27
Sneak +5 (90), Energy Weapons +5 (90), Unarmed +1 (41), Melee Weapons +1 (60), Medicine +10 (90)
Adamantium Skeleton
Level 28
Energy Weapons +2 (92), Melee Weapons +5 (65), Big Guns +15 (100)
Rad Absorption
Level 29
Sneak +10 (100), Energy Weapons +3 (95), Unarmed +4 (45), Medicine +5 (95)
Scrounger
Level 30
Unarmed +5 (55), Explosives +8 (75), Melee Weapons +5 (75), Medicine +4 (100)
Almost Perfect
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