Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
5
 
Intelligence
4
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
16
 
Big Guns
20
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
29
 
Melee Weapons
16
 
Repair
29
 
Science
14
 
Small Guns
18
 
Sneak
18
 
Speech
16
 
Unarmed
20
 
Level 1
ST 5 PE 6 EN 7 CH 5 IN 4 AG 6 LK 7
Repair, Lockpick, and Medicine
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