Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
10%
 
Hit Points
350
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
85
 
Big Guns
16
 
Energy Weapons
34
 
Explosives
24
 
Lockpick
100
 
Medicine
88
 
Melee Weapons
16
 
Repair
100
 
Science
90
 
Small Guns
80
 
Sneak
24
 
Speech
16
 
Unarmed
16
 
Comprehension
Cyborg
Educated
Intense Training (10)
Strong Back
Tag!
Level 1
ST 4 PE 5 EN 4 CH 4 IN 9 AG 7 LK 7
Barter, Lockpick, and Small Guns
Level 2
Lockpick +19 (50)
Intense Training (AG)
Level 3
Repair +2 (26), Barter +6 (35), Science +11 (35)
Intense Training (LK)
Bobblehead (Medicine)
Level 4
Science +15 (50), Medicine +4 (38)
Educated
Level 5
Barter +15 (50), Medicine +7 (45)
Comprehension
Level 6
Repair +17 (43), Medicine +5 (50)
Intense Training (PE)
Bobblehead (Intelligence)
Level 7
Small Guns +13 (50), Lockpick +5 (59), Repair +5 (50)
Intense Training (PE)
Level 8
Lockpick +14 (75), Barter +9 (59)
Intense Training (PE)
Level 9
Science +23 (75)
Intense Training (ST)
Level 10
Barter +16 (75), Medicine +7 (59)
Intense Training (EN)
Level 11
Small Guns +9 (59), Medicine +14 (73)
Intense Training (CH)
Level 12
Small Guns +14 (75), Repair +9 (59)
Intense Training (AG)
Level 13
Lockpick +23 (100)
Intense Training (PE)
Level 14
Repair +16 (75), Medicine +7 (80)
Strong Back
Level 15
Small Guns +5 (80), Repair +5 (80), Barter +8 (85), Medicine +5 (85)
Cyborg
Level 16
Repair +20 (100), Medicine +3 (88)
Tag! (Science)
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