Strength
5
 
Perception
3
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
17
 
Big Guns
17
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
40
 
Small Guns
15
 
Sneak
15
 
Speech
17
 
Unarmed
17
 
Level 1
ST 5 PE 3 EN 6 CH 6 IN 10 AG 5 LK 5
Repair, Lockpick, and Science
Would you like to comment? Sign up for new account, or sign in if you are already a member.