Strength
9
 
Perception
4
 
Endurance
9
 
Charisma
7
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
104
 
Carry Weight
290
 
Critical Chance
12%
 
Dmg Resist
25%
 
Hit Points
500
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
70
 
Big Guns
70
 
Energy Weapons
73
 
Explosives
70
 
Lockpick
70
 
Medicine
70
 
Melee Weapons
70
 
Repair
70
 
Science
70
 
Small Guns
67
 
Sneak
70
 
Speech
70
 
Unarmed
70
 
Action Boy/Girl
Ant Might
Barkskin
Bloody Mess
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (5)
Life Giver
Master Trader
Mysterious Stranger
Power Armor Training
Rad Regeneration
Strong Back
Toughness
Wired Reflexes
Level 1
ST 7 PE 3 EN 8 CH 2 IN 9 AG 6 LK 5
Small Guns, Repair, Speech
Level 2
Energy Weapons +7 (18), Barter +11 (22), Big Guns +1 (22)
Intense Training (CH)
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 3
Unarmed +9 (30), Sneak +11 (28)
Intense Training (CH)
Grognak the Barbarian => Melee Weapons +1 (22)
Tales of a Junktown Jerky Vendor => Barter +1 (25)
Dean's Electronics => Repair +1 (41)
Level 4
Small Guns +5 (37), Science +15 (40)
Educated
Level 5
Energy Weapons +3 (21), Lockpick +9 (20), Explosives +10 (21), Big Guns +1 (23)
Intense Training (CH)
Level 6
Small Guns +2 (39), Energy Weapons +4 (25), Lockpick +5 (25), Sneak +3 (31), Explosives +4 (25), Melee Weapons +3 (25), Big Guns +2 (25)
Intense Training (CH)
Bobblehead (Endurance)
Rad Regeneration
Ant Might
Level 7
Energy Weapons +5 (30), Explosives +2 (27), Barter +4 (33), Melee Weapons +5 (32), Big Guns +6 (33), Medicine +1 (36)
Intense Training (LK)
Level 8
Energy Weapons +3 (33), Lockpick +8 (33), Unarmed +1 (33), Speech +1 (33), Sneak +2 (33), Explosives +6 (33), Barter +1 (34), Melee Weapons +1 (33)
Toughness
Level 9
Small Guns +1 (40), Speech +7 (40), Sneak +7 (40), Science +1 (41), Melee Weapons +7 (40)
Commando
Bobblehead (Science)
Level 10
Energy Weapons +5 (38), Lockpick +7 (40), Explosives +7 (40), Medicine +4 (40)
Mysterious Stranger
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
D.C. Journal of Internal Medicine => Medicine +1 (41)
Level 11
Energy Weapons +5 (43), Lockpick +3 (43), Explosives +3 (43), Barter +2 (36), Big Guns +10 (43)
Finesse
Level 12
Small Guns +3 (43), Unarmed +7 (40), Sneak +2 (43), Repair +2 (43), Barter +4 (40), Melee Weapons +3 (43), Medicine +2 (43)
Life Giver
Level 13
Unarmed +3 (43), Speech +10 (50), Sneak +7 (50), Melee Weapons +3 (46)
Bloody Mess
Covert Ops
Hematophage
Bobblehead (Sneak)
Level 14
Small Guns +4 (50), Unarmed +7 (50), Repair +7 (50), Melee Weapons +4 (50), Medicine +1 (44)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Nikola Tesla and You => Energy Weapons +2 (45)
Paradise Lost => Speech +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (45)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (46)
Level 15
Energy Weapons +5 (50), Lockpick +4 (50), Explosives +7 (50), Big Guns +3 (48), Medicine +4 (50)
Strong Back
Bobblehead (Perception)
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Wired Reflexes
Level 16
Barter +7 (60), Science +6 (61), Big Guns +1 (60), Medicine +9 (60)
Cyborg
Barkskin
Power Armor Training
Level 17
Unarmed +9 (70), Speech +5 (70), Sneak +3 (70), Barter +3 (63), Big Guns +3 (63)
Master Trader
Level 18
Repair +6 (67), Science +8 (69), Melee Weapons +9 (70)
Action Boy/Girl
Level 19
Small Guns +3 (66), Lockpick +7 (70), Repair +3 (70), Science +1 (70), Medicine +9 (69)
Concentrated Fire
Level 20
Small Guns +1 (67), Explosives +7 (70), Barter +7 (70), Big Guns +7 (70), Medicine +1 (70)
Grim Reaper's Sprint
Dream Crusher
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