Strength
6
 
Perception
8
 
Endurance
5
 
Charisma
3
 
Intelligence
7
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
11
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
19
 
Melee Weapons
17
 
Repair
34
 
Science
34
 
Small Guns
30
 
Sneak
15
 
Speech
11
 
Unarmed
15
 
Level 1
ST 6 PE 8 EN 5 CH 3 IN 7 AG 5 LK 6
Science, Small Guns, and Repair
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