Level 1
ST 6 PE 7 EN 5 CH 4 IN 10 AG 1 LK 7
Melee Weapons, Explosives, and Big Guns
Level 2
Explosives +5 (45), Barter +1 (15), Melee Weapons +7 (45), Medicine +3 (29), Big Guns +4 (35)
Little Leaguer
Level 3
Speech +1 (15), Repair +4 (30), Explosives +5 (50), Science +4 (30), Melee Weapons +5 (50), Medicine +1 (30)
Intense Training (LK)
Bobblehead (Perception)
Level 4
Explosives +8 (60), Melee Weapons +5 (55), Medicine +2 (32), Big Guns +5 (40)
Educated
Level 5
Explosives +5 (65), Melee Weapons +5 (62), Medicine +3 (35), Big Guns +10 (50)
Intense Training (ST)
Level 6
Repair +5 (35), Explosives +5 (70), Melee Weapons +8 (70), Medicine +5 (40)
Demolition Expert
Level 7
Explosives +10 (80), Melee Weapons +10 (80), Big Guns +3 (53)
Demolition Expert
Level 8
Melee Weapons +5 (85), Medicine +10 (50), Big Guns +8 (61)
Demolition Expert
Level 9
Repair +5 (40), Explosives +5 (85), Science +5 (35), Melee Weapons +5 (92), Big Guns +3 (64)
Intense Training (ST)
Level 10
Lockpick +13 (35), Medicine +10 (60)
Finesse
Level 11
Repair +10 (51), Science +5 (41), Big Guns +8 (73)
Intense Training (LK)
Level 12
Lockpick +6 (42), Repair +4 (55), Explosives +5 (91), Barter +4 (20), Science +4 (45)
Intense Training (EN)
Level 13
Science +5 (50), Medicine +9 (70), Big Guns +9 (84)
Life Giver
Level 14
Barter +22 (42), Big Guns +1 (85)
Intense Training (LK)
Level 15
Explosives +9 (100), Melee Weapons +2 (95), Big Guns +12 (97)
Chemist
Level 16
Melee Weapons +5 (100), Medicine +15 (85), Big Guns +3 (100)
Better Criticals
Level 17
Repair +13 (68), Science +5 (55), Medicine +5 (90)
Intense Training (EN)
Level 18
Repair +2 (70), Barter +21 (63)
Chem Resistant
Level 19
Barter +13 (76), Medicine +10 (100)
Adamantium Skeleton
Level 20
Sneak +1 (10), Energy Weapons +2 (25), Lockpick +8 (50), Unarmed +4 (25), Speech +4 (20), Barter +4 (80)
Solar Powered