Strength
6
 
Perception
5
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
17
 
Big Guns
17
 
Energy Weapons
20
 
Explosives
25
 
Lockpick
30
 
Medicine
27
 
Melee Weapons
20
 
Repair
22
 
Science
25
 
Small Guns
37
 
Sneak
32
 
Speech
20
 
Unarmed
20
 
Gun Nut
Swift Learner
Level 1
ST 6 PE 5 EN 6 CH 6 IN 6 AG 6 LK 5
Lockpick, Small Guns, and Sneak
Bobblehead (Medicine)
Level 2
Energy Weapons +5 (20), Speech +3 (20), Explosives +5 (20), Science +3 (20)
Swift Learner
Level 3
Unarmed +3 (20), Explosives +5 (25), Science +5 (25), Melee Weapons +3 (20)
Gun Nut
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