Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
7
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
25
 
Lockpick
35
 
Medicine
35
 
Melee Weapons
15
 
Repair
45
 
Science
25
 
Small Guns
45
 
Sneak
21
 
Speech
15
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 7 EN 5 CH 1 IN 9 AG 8 LK 5
Lockpick, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +4 (45), Lockpick +1 (35), Speech +8 (15), Explosives +6 (25)
Gun Nut
Bobblehead (Intelligence)
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