Level 1
ST 6 PE 6 EN 7 CH 5 IN 5 AG 5 LK 6
Small Guns, Repair, Speech
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Small Guns)
Level 2
Small Guns +15 (60)
Gun Nut
Bobblehead (Unarmed)
Bobblehead (Repair)
Wired Reflexes
Level 3
Small Guns +15 (80)
Gun Nut
Bobblehead (Melee Weapons)
Level 4
Small Guns +15 (95)
Intense Training (EN)
Bobblehead (Endurance)
Level 5
Small Guns +5 (100), Repair +10 (60)
Intense Training (EN)
Covert Ops
Bobblehead (Energy Weapons)
Level 6
Repair +15 (75)
Toughness
Rad Regeneration
Bobblehead (Explosives)
Level 7
Unarmed +10 (45), Repair +5 (80)
Intense Training (ST)
Level 8
Repair +15 (95)
Strong Back
Bobblehead (Speech)
Barkskin
Level 9
Unarmed +10 (55), Repair +5 (100)
Intense Training (ST)
Bobblehead (Sneak)
Level 10
Unarmed +15 (70)
Size Matters
Bobblehead (Medicine)
Dream Crusher
Level 11
Unarmed +15 (85)
Intense Training (ST)
Bobblehead (Big Guns)
Power Armor Training
Level 12
Unarmed +15 (100)
Life Giver
Bobblehead (Intelligence)
Level 13
Big Guns +16 (81)
Size Matters
Bobblehead (Charisma)
Level 14
Energy Weapons +1 (30), Big Guns +14 (95), Medicine +1 (30)
Intense Training (IN)
Level 15
Lockpick +3 (25), Speech +8 (50), Explosives +1 (30), Big Guns +5 (100)
Intense Training (IN)
Bobblehead (Science)
Level 16
Speech +15 (65), Barter +3 (20)
Intense Training (IN)
Level 17
Speech +10 (75), Sneak +5 (30), Medicine +4 (40)
Intense Training (IN)
Bobblehead (Lockpick)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Agility)
Level 18
Speech +14 (90), Barter +1 (32), Science +1 (40), Melee Weapons +4 (40)
Tag! (Medicine)
Hematophage
Ant Sight
Level 19
Lockpick +1 (39), Speech +10 (100), Medicine +9 (65)
Here and Now
Level 20
Medicine +20 (85)
Solar Powered
Chinese Army: Special Ops Training Manual => Sneak +1 (34)
Level 21
Science +5 (45), Medicine +15 (100)
Size Matters (Medicine)
Booster Shot
Level 22
Science +20 (65)
Puppies! (Medicine)
Level 23
Science +20 (85)
Intense Training (CH)
Level 24
Science +15 (100), Melee Weapons +5 (45)
Devil's Highway (Medicine)
Level 25
Melee Weapons +20 (65)
Quantum Chemist (Medicine)
Level 26
Melee Weapons +20 (85)
Warmonger (Medicine)
Level 27
Energy Weapons +2 (35), Lockpick +1 (40), Explosives +2 (35), Melee Weapons +15 (100)
Comprehension (Medicine)
Level 28
Lockpick +20 (60)
Party Boy/Girl (Medicine)
Level 29
Lockpick +20 (80)
Iron Fist (Medicine)
Level 30
Energy Weapons +2 (40), Lockpick +17 (100), Barter +1 (40)
Almost Perfect (Medicine)
Pitt Fighter
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Small Guns)
so you can't really do the build that way. (Small Guns is in the National Guards depot - even with an exp decreaser mod you wouldn't make it)