Level 1
ST 4 PE 5 EN 5 CH 5 IN 8 AG 7 LK 6
Lockpick, Sneak, and Repair
Level 2
Small Guns +6 (25), Lockpick +8 (38), Repair +4 (42)
Intense Training (IN)
Level 3
Sneak +1 (37), Repair +8 (50), Science +10 (33)
Intense Training (AG)
Level 4
Lockpick +12 (50), Science +7 (40)
Comprehension
Level 5
Sneak +3 (40), Small Guns +6 (33), Science +10 (50)
Educated
Level 6
Small Guns +5 (38), Explosives +10 (25), Medicine +7 (30)
Fortune Finder
Level 7
Sneak +10 (50), Small Guns +2 (40), Speech +10 (25)
Gunslinger
Level 8
Speech +22 (47)
Scrounger
Bobblehead (Strength)
Ant Might
Level 9
Small Guns +10 (50), Speech +3 (50), Explosives +9 (34)
Strong Back
Level 10
Explosives +16 (50), Medicine +6 (36)
Finesse
Level 11
Repair +8 (58), Medicine +14 (50)
Mysterious Stranger
Level 12
Repair +17 (75), Science +5 (55)
Silent Running
Bobblehead (Perception)
Level 13
Speech +2 (52), Science +20 (75)
Sniper
Bobblehead (Luck)
Level 14
Speech +22 (75)
Lawbringer
Level 15
Lockpick +13 (66), Medicine +9 (60)
Adamantium Skeleton
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)
Level 16
Lockpick +9 (75), Explosives +13 (66)
Better Criticals
Level 17
Sneak +12 (75), Explosives +9 (75), Medicine +1 (61)
Action Boy/Girl
Bobblehead (Intelligence)
Level 18
Small Guns +7 (60), Energy Weapons +16 (36)
Intense Training (PE)
Bobblehead (Energy Weapons)
Level 19
Small Guns +9 (69), Energy Weapons +14 (60)
Concentrated Fire
Bobblehead (Barter)
Level 20
Small Guns +6 (75), Barter +17 (45)
Grim Reaper's Sprint
Level 21
Barter +5 (50), Big Guns +18 (36)
Explorer
Big Book of Science => Science +2 (80)
Lying, Congressional Style => Speech +2 (79)
Level 22
Barter +4 (54), Big Guns +19 (55)
Quantum Chemist
Level 23
Unarmed +11 (29), Melee Weapons +12 (30)
Puppies!
Pitt Fighter
Power Armor Training
Auto Expert
Barkskin
Covert Ops
Level 24
Melee Weapons +18 (48), Big Guns +5 (60)
Intense Training (LK)
Paradise Lost => Speech +2 (81)
Pugilism Illustrated => Unarmed +2 (31)
Level 25
Unarmed +9 (40), Barter +6 (60), Melee Weapons +8 (56)
Intense Training (PE)
Level 26
Unarmed +19 (59), Melee Weapons +4 (60)
Nerves of Steel
Level 27
Sneak +5 (80), Small Guns +2 (80), Energy Weapons +8 (70), Unarmed +1 (62), Repair +2 (80), Barter +5 (65)
Intense Training (EN)
Level 28
Barter +10 (75), Big Guns +13 (75)
Rad Absorption
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Unarmed)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Duck and Cover! => Explosives +2 (81)
Level 29
Energy Weapons +5 (75), Unarmed +8 (80), Melee Weapons +5 (75), Big Guns +5 (80)
Rad Tolerance
Level 30
Energy Weapons +5 (80), Barter +6 (81), Melee Weapons +5 (80), Medicine +7 (80)
Nuclear Anomaly