Strength
1
 
Perception
7
 
Endurance
1
 
Charisma
5
 
Intelligence
9
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
32
 
Big Guns
9
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
25
 
Melee Weapons
9
 
Repair
25
 
Science
25
 
Small Guns
21
 
Sneak
21
 
Speech
32
 
Unarmed
9
 
Level 1
ST 1 PE 7 EN 1 CH 5 IN 9 AG 7 LK 10
Lockpick, Speech, and Barter
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