Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
9
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
35
 
Lockpick
40
 
Medicine
25
 
Melee Weapons
15
 
Repair
30
 
Science
25
 
Small Guns
51
 
Sneak
25
 
Speech
10
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 2 IN 9 AG 9 LK 5
Small Guns, Explosives, and Lockpick
Bobblehead (Intelligence)
Bobblehead (Agility)
Guns and Bullets => Small Guns +1 (41)
Level 2
Small Guns +4 (50), Lockpick +10 (40), Speech +1 (10), Explosives +5 (35)
Gun Nut
Guns and Bullets => Small Guns +1 (51)
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