Level 1
ST 4 PE 7 EN 4 CH 8 IN 7 AG 6 LK 4
Speech, Sneak, and Medicine
Grognak the Barbarian => Melee Weapons +1 (13)
Bobblehead (Medicine)
Level 2
Sneak +4 (35), Small Guns +4 (20), Lockpick +7 (25), Medicine +2 (45)
Swift Learner
Bobblehead (Strength)
Rad Regeneration
Level 3
Energy Weapons +2 (20), Repair +7 (25), Explosives +7 (25), Science +1 (24)
Daddy's Boy/Girl
Level 4
Sneak +5 (40), Small Guns +5 (25), Energy Weapons +5 (25), Speech +1 (36), Science +1 (25)
Educated
Level 5
Small Guns +5 (30), Energy Weapons +5 (30), Lockpick +5 (30), Repair +5 (30)
Comprehension
Ant Sight
Guns and Bullets => Small Guns +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Level 6
Small Guns +3 (35), Energy Weapons +3 (35), Lockpick +8 (45), Speech +4 (40), Repair +2 (32)
Thief
Duck and Cover! => Explosives +2 (29)
Bobblehead (Repair)
Pugilism Illustrated => Unarmed +2 (14)
Level 7
Sneak +5 (50), Small Guns +1 (36), Lockpick +5 (50), Speech +5 (45), Repair +3 (45), Explosives +1 (30)
Swift Learner
Lying, Congressional Style => Speech +2 (47)
Tumblers Today => Lockpick +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Hematophage
Level 8
Small Guns +4 (40), Lockpick +3 (60), Speech +3 (50), Repair +5 (50), Science +5 (30)
Thief
Big Book of Science => Science +2 (32)
Dean's Electronics => Repair +2 (52)
Level 9
Small Guns +4 (44), Energy Weapons +4 (39), Lockpick +4 (64), Repair +2 (54), Explosives +4 (34), Science +2 (34)
Commando
Grognak the Barbarian => Melee Weapons +2 (17)
Dean's Electronics => Repair +2 (56)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
D.C. Journal of Internal Medicine => Medicine +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (14)
Level 10
Sneak +4 (59), Small Guns +5 (49), Energy Weapons +5 (44), Lockpick +5 (69), Speech +1 (51)
Night Person
Lying, Congressional Style => Speech +2 (53)
Dean's Electronics => Repair +2 (58)
Level 11
Sneak +3 (62), Small Guns +5 (54), Energy Weapons +5 (49), Lockpick +5 (74), Speech +1 (54), Repair +1 (59)
Lady Killer/Black Widow
Duck and Cover! => Explosives +2 (36)
Pugilism Illustrated => Unarmed +2 (16)
Tumblers Today => Lockpick +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (58)
Grognak the Barbarian => Melee Weapons +2 (19)
Tumblers Today => Lockpick +2 (78)
Guns and Bullets => Small Guns +2 (56)
Tumblers Today => Lockpick +2 (80)
Tumblers Today => Lockpick +2 (82)
Duck and Cover! => Explosives +2 (38)
Level 12
Sneak +2 (74), Small Guns +8 (64), Lockpick +2 (84), Speech +5 (59), Explosives +1 (39), Barter +1 (23), Medicine +1 (59)
Silent Running
Dean's Electronics => Repair +2 (61)
Pugilism Illustrated => Unarmed +2 (18)
Grognak the Barbarian => Melee Weapons +2 (21)
Tales of a Junktown Jerky Vendor => Barter +2 (25)
Grognak the Barbarian => Melee Weapons +2 (23)
Level 13
Lockpick +5 (89), Unarmed +1 (19), Speech +5 (64), Repair +3 (64), Barter +4 (29), Science +1 (35), Melee Weapons +1 (24)
Sniper
Bobblehead (Luck)
Big Book of Science => Science +2 (38)
Lying, Congressional Style => Speech +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Pugilism Illustrated => Unarmed +2 (22)
Nikola Tesla and You => Energy Weapons +2 (52)
Level 14
Small Guns +5 (70), Lockpick +5 (95), Speech +3 (70), Repair +5 (70), Science +2 (40)
Intense Training (LK)
Tumblers Today => Lockpick +2 (97)
Bobblehead (Sneak)
Grognak the Barbarian => Melee Weapons +2 (27)
Duck and Cover! => Explosives +2 (42)
Dean's Electronics => Repair +2 (72)
Bobblehead (Unarmed)
Level 15
Small Guns +4 (74), Energy Weapons +2 (54), Speech +2 (72), Repair +2 (74), Explosives +2 (44), Barter +2 (34), Melee Weapons +2 (29), Medicine +4 (64)
Mysterious Stranger
Tales of a Junktown Jerky Vendor => Barter +2 (36)
Lying, Congressional Style => Speech +2 (74)
Level 16
Small Guns +5 (79), Explosives +5 (49), Barter +1 (37), Science +4 (44), Medicine +5 (69)
Action Boy/Girl
Level 17
Sneak +4 (89), Energy Weapons +5 (59), Explosives +5 (54), Science +6 (50)
Demolition Expert
Nikola Tesla and You => Energy Weapons +2 (61)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Nikola Tesla and You => Energy Weapons +2 (63)
Level 18
Speech +5 (79), Explosives +5 (59), Science +10 (60)
Concentrated Fire
Tumblers Today => Lockpick +2 (99)
Bobblehead (Science)
Dean's Electronics => Repair +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (71)
Dean's Electronics => Repair +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
Level 19
Small Guns +10 (89), Explosives +1 (60), Science +9 (79)
Computer Whiz
D.C. Journal of Internal Medicine => Medicine +2 (73)
Nikola Tesla and You => Energy Weapons +2 (65)
Guns and Bullets => Small Guns +2 (91)
Nikola Tesla and You => Energy Weapons +2 (67)
Paradise Lost => Speech +2 (81)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
Level 20
Explosives +10 (70), Science +10 (89)
Grim Reaper's Sprint
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Grognak the Barbarian => Melee Weapons +2 (31)
Tales of a Junktown Jerky Vendor => Barter +2 (41)
Lying, Congressional Style => Speech +2 (83)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Lying, Congressional Style => Speech +2 (85)
Nikola Tesla and You => Energy Weapons +2 (69)
Pugilism Illustrated => Unarmed +2 (34)
Tales of a Junktown Jerky Vendor => Barter +2 (43)
Guns and Bullets => Small Guns +2 (93)
Lying, Congressional Style => Speech +2 (87)
Big Book of Science => Science +2 (91)
Tumblers Today => Lockpick +2 (100)
Lying, Congressional Style => Speech +2 (89)
Bobblehead (Speech)
Nikola Tesla and You => Energy Weapons +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (45)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Pugilism Illustrated => Unarmed +2 (36)
Level 21
Energy Weapons +8 (79), Explosives +5 (79), Big Guns +7 (26)
Tag! (Melee Weapons)
Bobblehead (Energy Weapons)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Level 22
Melee Weapons +10 (56), Big Guns +10 (36)
Cyborg
Level 23
Melee Weapons +8 (64), Big Guns +12 (48)
Scrounger
Level 24
Repair +9 (87), Melee Weapons +10 (74), Big Guns +1 (49)
Quantum Chemist
Bobblehead (Agility)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (81)
Level 25
Barter +6 (53), Melee Weapons +7 (81), Big Guns +7 (56)
Ninja
Duck and Cover! => Explosives +2 (81)
Bobblehead (Perception)
Pugilism Illustrated => Unarmed +2 (38)
Level 26
Explosives +7 (90), Medicine +6 (87), Big Guns +7 (63)
Nerves of Steel
D.C. Journal of Internal Medicine => Medicine +2 (89)
Grognak the Barbarian => Melee Weapons +2 (83)
Pugilism Illustrated => Unarmed +2 (40)
Dean's Electronics => Repair +2 (89)
Level 27
Unarmed +6 (46), Melee Weapons +7 (90), Big Guns +7 (70)
Robotics Expert
Level 28
Explosives +7 (97), Melee Weapons +6 (96), Big Guns +7 (77)
Mister Sandman
Tales of a Junktown Jerky Vendor => Barter +2 (55)
Pugilism Illustrated => Unarmed +2 (48)
Grognak the Barbarian => Melee Weapons +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (59)
Level 29
Unarmed +10 (58), Barter +10 (69)
Animal Friend
Bobblehead (Big Guns)
Barkskin
Level 30
Unarmed +10 (80), Barter +10 (83)
Almost Perfect
Xenotech Expert