Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
7
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
19
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
16
 
Lockpick
40
 
Medicine
17
 
Melee Weapons
19
 
Repair
32
 
Science
17
 
Small Guns
15
 
Sneak
15
 
Speech
34
 
Unarmed
17
 
Ant Might
Level 1
ST 6 PE 5 EN 6 CH 7 IN 6 AG 5 LK 5
Lockpick, Repair, and Speech
Bobblehead (Lockpick)
Ant Might
Duck and Cover! => Explosives +1 (16)
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