Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
15
 
Energy Weapons
30
 
Explosives
30
 
Lockpick
30
 
Medicine
23
 
Melee Weapons
15
 
Repair
23
 
Science
23
 
Small Guns
23
 
Sneak
23
 
Speech
7
 
Unarmed
15
 
Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 9 LK 6
Explosives, Lockpick, and Energy Weapons
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